On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,326top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.6 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 23 OctThu 22 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 18:56 UTC5d ago
0
–
running
0
Thu 22 Oct, 10:47 UTC7d ago
0
–
1.3 days
0
Tue 29 Sep, 11:33 UTC30d ago
0
–
23 days
0
Sat 26 Sep, 11:36 UTC33d ago
0
–
3 days
0
Wed 23 Sep, 20:34 UTC35d ago
0
–
2.6 days
0
Wed 23 Sep, 12:11 UTC36d ago
0
–
0.3 days
0
Sat 19 Sep, 17:59 UTC39d ago
0
–
3.8 days
0
Fri 18 Sep, 19:04 UTC40d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
=Revres Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.203.179.143:28015 is the address to use.
How reliable is =Revres Rust Server, and is it up?
You cannot join now: =Revres Rust Server is offline, last seen 5 days 18 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. It was first seen by Rust Server Score on 16 September 2026.
On what Rust version does =Revres Rust Server sit?
The server =Revres Rust Server is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does =Revres Rust Server wipe, and how often?
=Revres Rust Server wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 18 hours.
What happens on =Revres Rust Server when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does =Revres Rust Server place in the wider field of Rust servers?
In the top 69% of all ranked servers, =Revres Rust Server sits at #15,326 for player hours over the last seven days.
Is =Revres Rust Server a busy server?
The last sighting of =Revres Rust Server was 5 days 18 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.
Lists and filters
What do =Revres Rust Server's tags stand for?
You'll see =Revres Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show =Revres Rust Server?
These Rust Server Score lists count =Revres Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does =Revres Rust Server enforce, and what are its settings?
Nothing in the name of =Revres Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map =Revres Rust Server uses?
A procedural map, generated by the game, is what =Revres Rust Server runs.
Connecting
What is the way to join =Revres Rust Server?
To connect, start Rust, press F1, and type client.connect 91.203.179.143:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).