On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now1/ 2500% full
7-day average1peak 1
Rank#3,248top 15% · #1215 in EU
Last wipe1h agoweekly schedule
Next wipe6d 22hWed 4 Nov, 06:28 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,248 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 567 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·WW·W··
··W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:28 UTC, in 6d 22h.
Its weekly schedule tag · low confidence
usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 22hWed 4 Nov, 06:28 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
13d 22hWed 11 Nov, 06:28 UTC
20d 22hWed 18 Nov, 06:28 UTC
27d 22hWed 25 Nov, 06:28 UTC
34d 22hWed 2 Dec, 06:28 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
41d 22hWed 9 Dec, 06:28 UTC
The first 48 hours of its last wipes
Fri 23 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 06:28 UTC1h ago
–
–
running
1
Fri 23 Oct, 04:32 UTC5d ago
1
–
–
1
Wed 21 Oct, 07:37 UTC7d ago
1
–
1.9 days
1
Tue 20 Oct, 08:58 UTC7d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 213 on average
56 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is [RU] MAPLE RUST - VANILLA 28.10?
You'll see [RU] MAPLE RUST - VANILLA 28.10 listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.214.69.88:28015.
Is [RU] MAPLE RUST - VANILLA 28.10 up, and how steady is its uptime?
Right now, [RU] MAPLE RUST - VANILLA 28.10 is online. About 5 days 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 17 October 2026.
Does [RU] MAPLE RUST - VANILLA 28.10 perform well?
It never fell below 14 server fps in the last 48 hours, averaging 84. Buildings, deployables and everything else in the world added up to as many as 2,997 entities. Up to 903 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [RU] MAPLE RUST - VANILLA 28.10 on?
You will find [RU] MAPLE RUST - VANILLA 28.10 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [RU] MAPLE RUST - VANILLA 28.10 wipe its map?
The prediction follows its tag, because too few of [RU] MAPLE RUST - VANILLA 28.10's wipes are on record to confirm the schedule. It is due to wipe next on Wednesday 4 November at 06:28 UTC. The world it runs now was created 1 hours. Its tags state that it wipes weekly.
What happens on [RU] MAPLE RUST - VANILLA 28.10 when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does [RU] MAPLE RUST - VANILLA 28.10 place in the wider field of Rust servers?
In Europe, [RU] MAPLE RUST - VANILLA 28.10 is #1,215, and overall it is #3,248 on player hours over the last seven days, in the top 15% of all ranked servers.
How many players does [RU] MAPLE RUST - VANILLA 28.10 usually have?
With 250 slots available, [RU] MAPLE RUST - VANILLA 28.10 currently has 1 players. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.
Lists and filters
How should you read the tags on [RU] MAPLE RUST - VANILLA 28.10?
gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags [RU] MAPLE RUST - VANILLA 28.10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [RU] MAPLE RUST - VANILLA 28.10?
These Rust Server Score lists count [RU] MAPLE RUST - VANILLA 28.10 among them: Rust tutorial servers, graded, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server rules
How is [RU] MAPLE RUST - VANILLA 28.10 set up, and what rules does it keep?
Nothing in the name of [RU] MAPLE RUST - VANILLA 28.10 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [RU] MAPLE RUST - VANILLA 28.10 uses?
The game generates the procedural map on [RU] MAPLE RUST - VANILLA 28.10 at size 1,000 with seed 28348. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [RU] MAPLE RUST - VANILLA 28.10?
Enter client.connect 91.214.69.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max players250 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).