Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,445 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
OC · groups of 8+ · 10x · biweekly · 66 on average
22 / 150
Quick answers
from the figures on this page
Server details
Where in the world is OFFSHORE | 10X | Kits | Fast Smelt?
The region code for OFFSHORE | 10X | Kits | Fast Smelt is us5, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.229.114.137:28019.
Is OFFSHORE | 10X | Kits | Fast Smelt up, and how steady is its uptime?
The server is down: OFFSHORE | 10X | Kits | Fast Smelt is offline now, with the last sighting 40 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is OFFSHORE | 10X | Kits | Fast Smelt running?
You will find OFFSHORE | 10X | Kits | Fast Smelt on Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does OFFSHORE | 10X | Kits | Fast Smelt wipe its map?
OFFSHORE | 10X | Kits | Fast Smelt has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 50 days 1 hours.
Player numbers
What position does OFFSHORE | 10X | Kits | Fast Smelt hold in the rankings?
In the top 67% of all ranked servers, OFFSHORE | 10X | Kits | Fast Smelt sits at #15,491 for player hours over the last seven days.
Is OFFSHORE | 10X | Kits | Fast Smelt a busy server?
It has been 40 days since OFFSHORE | 10X | Kits | Fast Smelt was last seen, and it is offline right now.
Lists and filters
How should you read the tags on OFFSHORE | 10X | Kits | Fast Smelt?
gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): us5 is the region code this server uses; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags OFFSHORE | 10X | Kits | Fast Smelt publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show OFFSHORE | 10X | Kits | Fast Smelt?
These Rust Server Score lists count OFFSHORE | 10X | Kits | Fast Smelt among them: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Map and rules
What settings and rules apply on OFFSHORE | 10X | Kits | Fast Smelt?
Going by its name, OFFSHORE | 10X | Kits | Fast Smelt runs 10x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
OFFSHORE | 10X | Kits | Fast Smelt runs which map?
A procedural map of size 3,500 and seed 948271, generated by the game, is what OFFSHORE | 10X | Kits | Fast Smelt runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto OFFSHORE | 10X | Kits | Fast Smelt?
To connect, start Rust, press F1, and type client.connect 91.229.114.137:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/8EZ4ZC38H.
Server tags
what each one means
Published asmp75,ptrak,$rus5,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeus5 is the region code this server uses.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).