On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#14,041top 63% · #1429 in NA
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,041 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 77% in NA, and #585 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held75%else halves by day 1
The first 48 hours of its last wipes
Sun 11 OctSun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 23:25 UTC17d ago
4
–
running
0
Sun 4 Oct, 23:10 UTC24d ago
11
halved by day 1
7 days
3
Thu 1 Oct, 20:58 UTCFW27d ago
8
✓ held half
3.1 days
0
Mon 28 Sep, 04:11 UTC31d ago
6
✓ held half
3.7 days
1
Thu 24 Sep, 18:08 UTC34d ago
4
✓ held half
3.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly sit?
The NA tag places [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly in North America, and the region code is us5. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.229.114.137:28043.
Is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly up, and how steady is its uptime?
The server is down: [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is offline now, with the last sighting 6 days 22 hours ago. For the last 7 full days, it was up 13 of 168 hours, or 8% of the time. The first sighting by Rust Server Score was on 24 September 2026.
What Rust version is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly on?
Rust network protocol 2634 and build 167781 on Linux is what [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly wipe, and how often?
[US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 17 days 10 hours.
What happens on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly when wipe day arrives?
The average peak on its recent wipes was 8 players. 18 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 75% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly sit among Rust servers?
In North America, [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is #1,429, and overall it is #14,041 on player hours over the last seven days, in the top 63% of all ranked servers. It comes #585 among servers in the quad group.
How many players does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly usually have?
It has been 6 days 22 hours since [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags
What is meant by the tags on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?
The game's browser takes its cue from the tags [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?
These Rust Server Score lists count [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x.
Rules and settings
What settings and rules apply on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?
The name of [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly points to a 2x gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?
The game generates the procedural map on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly at size 3,500 with seed 10047823. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?
Enter client.connect 91.229.114.137:28043 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts4
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersIts slot count is 150.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (B); population is the one to work on (F).