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Every Rust server graded on real, live numbers. 34,939 players on the roll · 11,686 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.229.114.207:28015
Name of server

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

RegisterPresentOnline
RegionNA
Address91.229.114.207:28015
Last checked8m ago
2x trio monthly wipes moddedcarbonpremium
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average1peak 5
Rank#2,616top 12% · #427 in NA
Last wipe11d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 88/ 100 Holds a respectable place: #2,616 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 50/ 100 Holding steady: down 9 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA, and #208 of the trio servers (top 33%). Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak23players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW27d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC27d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped
NA · trio · 2x · monthly · 6 on average
9 / 100
RustForNoobs.com 2x Monthly US Solo/Duo/Trio | No BP Wipes x2|
NA · trio · 2x · monthly · 2 on average
1 / 100
US Vex.gg 2x Monthly Duo/Trio | Shared BPs |50% Upkeep|Max 3|x2
NA · trio · 2x · monthly · 1 on average
2 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 248 on average
240 / 275
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
44 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 148 on average
220 / 230

Quick answers

from the figures on this page

Server details

Which region is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I based in?

You'll see DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.229.114.207:28015.

Is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I up, and how steady is its uptime?

The server is up: DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is online now. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run?

It averaged 116 server fps over the last 48 hours, with a low of 106. Buildings, deployables and everything else in the world added up to as many as 87,476 entities. Memory use reached up to 3,343 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?

The server DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipe its map?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 11 days 10 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Recent wipes have peaked at 23 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 12 is when it sank below half in the wipes that did not hold.

Player count

What position does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I hold in the rankings?

In North America, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is #427, and overall it is #2,616 on player hours over the last seven days, in the top 12% of all ranked servers. In the trio group, it ranks #208.

What does the population on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I look like?

Right now, 0 players are on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, which has 200 slots. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 04:00 UTC, with 3 players.

Tags and filters

What do DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I's tags stand for?

The game's browser takes its cue from the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; NA (North America): You will find it under North America in the browser; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Rust Server Score lists that include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules and settings

What settings and rules apply on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Going by its name, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I runs 2x gather. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.

Which map is in play on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

A custom map of size 3,800 is in use on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, and its published file can be downloaded from this page.

Getting in

How should you connect to DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

To connect, start Rust, press F1, and type client.connect 91.229.114.207:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://www.dadcorerust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players 200 slots are available.
ts3
Group limit Teams cap out at 3.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.
^q
Premium Rust's premium status is required to join.

Region

NA
North America You will find it under North America in the browser.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.