Skip to the page
Every Rust server graded on real, live numbers. 33,251 players on the roll · 11,613 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.229.114.207:28019
Name of server

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

RegisterPresentOnline
RegionNA
Address91.229.114.207:28019
Last checked6m ago
2x quad biweekly wipes moddedcarbonpremium
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 200 0% full
7-day average1peak 7
Rank#2,546top 11% · #411 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 10hSat 31 Oct, 17:02 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 89/ 100 Holds a respectable place: #2,546 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 197 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  • 2d 10hSat 31 Oct, 17:02 UTC
  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 16d 10hSat 14 Nov, 17:02 UTC
  • 30d 10hSat 28 Nov, 17:02 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW
  • 44d 10hSat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
1 / 150
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
NA · quad · 2x · biweekly · 4 on average
3 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 252 on average
148 / 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 151 on average
144 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
34 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
2 / 75

Quick answers

from the figures on this page

About the server

Which region is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep based in?

You'll see DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.229.114.207:28019 is the address to use.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep up, and how steady is its uptime?

You can join now: DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

The average over the last 48 hours was 116 server fps, and it never went below 97. Up to 86,009 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,319 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

The server DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe its map?

Too few wipes on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Saturday 31 October at 17:02 UTC. The world it runs now was created 11 days 13 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Recent wipes have peaked at 8 players on average. Peak numbers came 2 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 11 is when it sank below half in the wipes that did not hold.

Population

What position does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hold in the rankings?

Over the last seven days, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has #2,546 for player hours, in the top 11% of all ranked servers and #411 in North America. It comes #150 among servers in the quad group.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep a busy server?

Right now, 1 players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, which has 200 slots. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 4 players.

Lists and filters

What do DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires premium status on Rust; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear in the Rust Server Score lists and filters?

These Rust Server Score lists count DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which rules does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep enforce, and what are its settings?

Going by its name, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs 2x gather. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses?

Download the published file for the custom 3,800 map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep from this page.

Connecting

How should you connect to DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

To connect, start Rust, press F1, and type client.connect 91.229.114.207:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. You can find its website at https://www.dadcorerust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Its slot count is 200.
ts4
Group limit Teams cap out at 4.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Joining requires premium status on Rust.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.