A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,949 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
48/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,852 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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·WWWW··
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·WWW···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 20:47 UTC2h ago
–
–
running
0
Thu 22 Oct, 14:18 UTC6d ago
1
–
–
0
Wed 21 Oct, 16:21 UTC7d ago
1
–
0.9 days
1
Tue 20 Oct, 20:41 UTC8d ago
1
–
0.8 days
1
Tue 20 Oct, 06:37 UTC8d ago
1
–
0.6 days
1
Thu 15 Oct, 14:02 UTC13d ago
1
✓ held half
4.7 days
0
Thu 15 Oct, 00:24 UTC13d ago
2
–
0.6 days
0
Wed 14 Oct, 18:15 UTC14d ago
2
–
0.3 days
0
Wed 14 Oct, 02:17 UTC14d ago
2
–
0.7 days
0
Thu 8 Oct, 14:16 UTC20d ago
1
halved by day 1
5.5 days
0
Fri 2 Oct, 03:28 UTC26d ago
1
halved by day 4
6.5 days
0
Thu 1 Oct, 15:44 UTC27d ago
1
–
0.5 days
0
Wed 30 Sep, 16:41 UTC28d ago
1
–
1 days
0
Tue 29 Sep, 05:35 UTC29d ago
1
–
1.5 days
0
Sun 27 Sep, 14:23 UTC31d ago
1
–
1.6 days
1
Fri 25 Sep, 03:57 UTC33d ago
1
–
2.4 days
0
Wed 23 Sep, 04:30 UTC35d ago
2
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SourDiesel's Wasteland | LOW POP | WEEKLY based in?
You'll find SourDiesel's Wasteland | LOW POP | WEEKLY in North America, tagged NA, with region code us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.221:28035.
How dependable is SourDiesel's Wasteland | LOW POP | WEEKLY, and is it online at the moment?
You can join now: SourDiesel's Wasteland | LOW POP | WEEKLY is online. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Does SourDiesel's Wasteland | LOW POP | WEEKLY perform well?
It never fell below 25 server fps in the last 48 hours, averaging 29. At its peak, it held 176,457 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,807 MB. When fps is low and entities climb, that is lag to players.
What Rust version is SourDiesel's Wasteland | LOW POP | WEEKLY on?
You will find SourDiesel's Wasteland | LOW POP | WEEKLY on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does SourDiesel's Wasteland | LOW POP | WEEKLY reset?
There is no next wipe to predict on SourDiesel's Wasteland | LOW POP | WEEKLY, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 2 hours.
What should you expect from wipe day on SourDiesel's Wasteland | LOW POP | WEEKLY?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 13 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.
Population
Where does SourDiesel's Wasteland | LOW POP | WEEKLY sit among Rust servers?
In North America, SourDiesel's Wasteland | LOW POP | WEEKLY is #1,078, and overall it is #6,949 on player hours over the last seven days, in the top 31% of all ranked servers.
What does the population on SourDiesel's Wasteland | LOW POP | WEEKLY look like?
SourDiesel's Wasteland | LOW POP | WEEKLY is showing 1 players right now, with 60 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.
Tags
What is meant by the tags on SourDiesel's Wasteland | LOW POP | WEEKLY?
The game's browser takes its cue from the tags SourDiesel's Wasteland | LOW POP | WEEKLY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): Its slot count is 60; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): It is filed under the region code us5; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature SourDiesel's Wasteland | LOW POP | WEEKLY?
Rust Server Score lists that include SourDiesel's Wasteland | LOW POP | WEEKLY: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does SourDiesel's Wasteland | LOW POP | WEEKLY enforce, and what are its settings?
The name of SourDiesel's Wasteland | LOW POP | WEEKLY gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on SourDiesel's Wasteland | LOW POP | WEEKLY?
SourDiesel's Wasteland | LOW POP | WEEKLY runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto SourDiesel's Wasteland | LOW POP | WEEKLY?
To connect, start Rust, press F1, and type client.connect 91.229.114.221:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://physgun.com?affiliate=sourdiesel.
Server tags
what each one means
Published asmp60,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp60
Max playersIts slot count is 60.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus5
Region codeIt is filed under the region code us5.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).