Skip to the page
Every Rust server graded on real, live numbers. 65,961 players on the roll · 11,791 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.229.114.24:28047
Name of server

Project Paradox Test Server

RegisterPresentOnline
RegionNA · us5
Address91.229.114.24:28047
Last checked9m ago
vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 6 subjects

On the class lists: F (35), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 80/ 100 Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 166 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:30 UTC9d ago 0 – running 0
Thu 1 Oct, 13:52 UTC27d ago 1 halved by day 1 18 days 0
Tue 29 Sep, 20:56 UTC29d ago 1 – 1.7 days 0
Mon 21 Sep, 14:51 UTC37d ago 1 halved by day 1 8.3 days 0
Sun 20 Sep, 22:43 UTC37d ago 2 – 0.7 days 0
Fri 18 Sep, 00:34 UTC40d ago 2 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
41 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
35 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
8 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
15 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
16 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
9 / 90

Quick answers

from the figures on this page

Server details

In what location does Project Paradox Test Server sit?

The NA tag places Project Paradox Test Server in North America, and the region code is us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.24:28047 is the address to use.

How dependable is Project Paradox Test Server, and is it online at the moment?

Right now, Project Paradox Test Server is online. About 9 days 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does Project Paradox Test Server run?

It averaged 48 server fps over the last 48 hours, with a low of 48. Buildings, deployables and everything else in the world added up to as many as 112,944 entities. At its highest, it used 4,413 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Project Paradox Test Server on?

Rust network protocol 2634 and build 167781 on Linux is what Project Paradox Test Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Project Paradox Test Server wipe its map?

No next wipe can be predicted for Project Paradox Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 8 hours.

What should you expect from wipe day on Project Paradox Test Server?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

Where does Project Paradox Test Server sit among Rust servers?

In North America, Project Paradox Test Server is #1,521, and overall it is #15,339 on player hours over the last seven days, in the top 69% of all ranked servers.

What does the population on Project Paradox Test Server look like?

With 20 slots available, Project Paradox Test Server currently has 0 players. A seven-day average of 0 players applies here.

Tags

What is meant by the tags on Project Paradox Test Server?

The game's browser takes its cue from the tags Project Paradox Test Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Project Paradox Test Server?

These Rust Server Score lists count Project Paradox Test Server among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does Project Paradox Test Server enforce, and what are its settings?

Nothing in the name of Project Paradox Test Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Project Paradox Test Server runs which map?

A procedural map of size 4,000 and seed 1337, generated by the game, is what Project Paradox Test Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

How do you get onto Project Paradox Test Server?

Enter client.connect 91.229.114.24:28047 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp20
Max players Its slot count is 20.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.