On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#12,703top 57%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,703 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 2,470 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····WW
·WW··W·
WW·W·W·
·······
··W····
···WWW·
·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 02:50 UTC1d ago
–
–
–
0
Sat 24 Oct, 05:41 UTC3d ago
–
–
–
0
Sat 24 Oct, 04:29 UTC3d ago
–
–
–
0
Sat 24 Oct, 01:07 UTC4d ago
–
–
–
0
Fri 23 Oct, 23:53 UTC4d ago
–
–
–
0
Fri 23 Oct, 00:17 UTC5d ago
–
–
–
0
Thu 22 Oct, 22:18 UTC5d ago
–
–
–
0
Wed 14 Oct, 22:41 UTC13d ago
0
–
8 days
0
Sat 3 Oct, 16:39 UTC24d ago
2
halved by day 2
11.3 days
0
Thu 1 Oct, 02:43 UTC27d ago
1
halved by day 1
2.6 days
0
Tue 29 Sep, 00:08 UTC29d ago
1
halved by day 1
2.1 days
0
Mon 28 Sep, 03:37 UTC30d ago
1
–
0.9 days
0
Sat 26 Sep, 10:26 UTC31d ago
1
–
1.7 days
0
Wed 23 Sep, 02:05 UTC35d ago
1
halved by day 1
3.3 days
0
Tue 22 Sep, 03:06 UTC36d ago
1
–
1 days
0
Sun 20 Sep, 00:01 UTC38d ago
1
halved by day 1
2.1 days
0
Sat 19 Sep, 04:43 UTC38d ago
1
–
0.8 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Mauri's Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.2:28031.
How reliable is Mauri's Test Server, and is it up?
The server is up: Mauri's Test Server is online now. According to its reported uptime, the last restart was about 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 17 September 2026.
Is Mauri's Test Server smooth to play on?
It never fell below 60 server fps in the last 48 hours, averaging 60. Up to 28,189 entities were in the world, covering buildings, deployables and the rest. Up to 1,840 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Mauri's Test Server sit?
You will find Mauri's Test Server on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Mauri's Test Server wipe, and how often?
A fresh world arrives every few hours on Mauri's Test Server, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does Mauri's Test Server place in the wider field of Rust servers?
Over the last seven days, Mauri's Test Server has #12,703 for player hours, in the top 57% of all ranked servers.
What does the population on Mauri's Test Server look like?
Mauri's Test Server is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 0 players.
Lists and filters
How should you read the tags on Mauri's Test Server?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Mauri's Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Mauri's Test Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Mauri's Test Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is Mauri's Test Server set up, and what rules does it keep?
You will find no gather rate in the name of Mauri's Test Server. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Mauri's Test Server runs which map?
The game generates the procedural map on Mauri's Test Server, at size 4,000. The name of the map reads: Custom Map.
How to join
What is the way to join Mauri's Test Server?
To connect, start Rust, press F1, and type client.connect 91.229.114.2:28031. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://thelastofrust.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).