On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 3
Rank#3,630top 16% · #602 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,630 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 57 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 135 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak22players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:37 UTCFW27d ago
22
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob based in?
You'll find Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob in North America, tagged NA, with region code us5. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.229.114.45:28131.
How reliable is Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob, and is it up?
Right now, Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob smooth to play on?
It never fell below 26 server fps in the last 48 hours, averaging 57. At its peak, it held 97,039 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,813 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob on?
You will find Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob wipe, and how often?
Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 17 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob?
Recent wipes have peaked at 22 players on average. The crowd on the latest wipe was largest 3 hours after it began.
Player numbers
What position does Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob hold in the rankings?
Over the last seven days, Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob has #3,630 for player hours, in the top 16% of all ranked servers and #602 in North America.
What does the population on Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob look like?
With 200 slots available, Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob currently has 1 players. It peaked at 3 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 2 players.
Tags and filters
What do Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob's tags stand for?
The game's browser takes its cue from the tags Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob?
These Rust Server Score lists count Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob among them: Rust servers for beginners, graded, 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob enforce, and what are its settings?
The name of Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob points to a 2x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob?
The game generates the procedural map on Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob at size 4,000 with seed 1622533096. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join Retrofied | 1/4th Upkeep | Monthly | Vanilla | 2x Nodes | Noob?
Enter client.connect 91.229.114.45:28131 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/zYcwHtHGFw.
Server tags
what each one means
Published asmp200,ptrak,$rus5,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeRegion code: us5.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).