On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe59d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 166 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Server hosted by Physgun.com?
With region code us5, Server hosted by Physgun.com says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.90:28088.
How reliable is Server hosted by Physgun.com, and is it up?
You can join now: Server hosted by Physgun.com is online. According to its reported uptime, the last restart was about 59 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Server hosted by Physgun.com run?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 71,104 entities, including buildings, deployables and all else in the world. At its highest, it used 3,822 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Server hosted by Physgun.com sit?
Rust network protocol 2632 and build 162434 on Linux is what Server hosted by Physgun.com runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Server hosted by Physgun.com wipe, and how often?
There are too few wipes on record for Server hosted by Physgun.com to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 59 days 4 hours.
Population
What position does Server hosted by Physgun.com hold in the rankings?
In North America, Server hosted by Physgun.com is #1,521, and overall it is #15,339 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does Server hosted by Physgun.com usually have?
Server hosted by Physgun.com is showing 0 players right now, with 100 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on Server hosted by Physgun.com?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the region code this server uses; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Server hosted by Physgun.com appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Server hosted by Physgun.com among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which rules does Server hosted by Physgun.com enforce, and what are its settings?
The name of Server hosted by Physgun.com gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Server hosted by Physgun.com?
The game generates the procedural map on Server hosted by Physgun.com at size 3,500 with seed 493978749. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Server hosted by Physgun.com?
Enter client.connect 91.229.114.90:28088 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2632,^z,^y,^v,NA,gmrust,cs162434,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs162434
BuildBuild number: 162434.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus5
Region codeus5 is the region code this server uses.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).