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Every Rust server graded on real, live numbers. 37,139 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.245.44.75:28380
Name of server

CSL LiveTest

RegisterAbsentOffline
Region–
Address91.245.44.75:28380
Last checked6h ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average1peak 4
Rank#3,911top 18%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 7/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 82/ 100 Holds a respectable place: #3,911 on player hours.
Uptimehours on the list, last 48 88/ 100 Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in uptime (A−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75104:0012:0020:0005:0013:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:38 UTC2d ago – – – 1
Mon 26 Oct, 01:18 UTC2d ago – – – 1
Mon 26 Oct, 00:55 UTC2d ago – – – 1
Sat 24 Oct, 16:49 UTC3d ago – – – 1
Sat 24 Oct, 16:20 UTC3d ago – – – 1
Sat 24 Oct, 16:05 UTC3d ago – – – 1
Sat 24 Oct, 13:18 UTC3d ago – – – 1
Sat 24 Oct, 13:04 UTC3d ago – – – 1
Sat 24 Oct, 12:58 UTC3d ago – – – 1
Fri 23 Oct, 06:14 UTC4d ago – – – 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10
EU · groups of 8+ · weekly · 120 on average
23 / 300
EU Hub 01
EU · groups of 1000+ · 22 on average
16 / 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 3 on average
1 / 50
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10
EU · groups of 8+ · monthly · 2 on average
5 / 300
1 / 500

Quick answers

from the figures on this page

About the server

Where in the world is CSL LiveTest?

No region is published for CSL LiveTest. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.245.44.75:28380 is the address to use.

How reliable is CSL LiveTest, and is it up?

At this moment, CSL LiveTest is offline; the last time it was seen was 6 hours ago. It was up 98% of the time over the last 5 full days, 118 of 120 hours. The first sighting by Rust Server Score was on 22 October 2026.

What Rust version is CSL LiveTest on?

You will find CSL LiveTest on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does CSL LiveTest reset?

None of the resets on CSL LiveTest is a wipe: the world is remade every few hours and no schedule is kept.

Player numbers

Where does CSL LiveTest place in the wider field of Rust servers?

Over the last seven days, CSL LiveTest has #3,911 for player hours, in the top 18% of all ranked servers.

How many players does CSL LiveTest usually have?

It has been 6 hours since CSL LiveTest was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 15:00 UTC, with 1 players.

Tags

What do CSL LiveTest's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts1000 (Group limit): No team may go above 1000; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags CSL LiveTest publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show CSL LiveTest?

These Rust Server Score lists count CSL LiveTest among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

How is CSL LiveTest set up, and what rules does it keep?

You will find no gather rate in the name of CSL LiveTest. The limit for a group is 1000 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.

How to join

How do you get onto CSL LiveTest?

To connect, start Rust, press F1, and type client.connect 91.245.44.75:28380. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts1000
Group limit No team may go above 1000.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

sc1
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.