On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#10,731top 48%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,731 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
TestserverNew2 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.7.143.92:28015 is the address to use.
How reliable is TestserverNew2, and is it up?
You cannot join now: TestserverNew2 is offline, last seen 2 days 6 hours ago. It was up 0 of 48 hours over the last 2 full days, which is 0% of the time. The first sighting by Rust Server Score was on 25 October 2026.
What Rust version is TestserverNew2 on?
You will find TestserverNew2 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does TestserverNew2 wipe its map?
The record holds too few of TestserverNew2's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 2 days 17 hours.
Population
Where does TestserverNew2 place in the wider field of Rust servers?
Over the last seven days, TestserverNew2 has #10,731 for player hours, in the top 48% of all ranked servers.
What does the population on TestserverNew2 look like?
It has been 2 days 6 hours since TestserverNew2 was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Tags
How should you read the tags on TestserverNew2?
The game's browser takes its cue from the tags TestserverNew2 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does TestserverNew2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TestserverNew2 among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is TestserverNew2 set up, and what rules does it keep?
The name of TestserverNew2 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.
TestserverNew2 runs which map?
TestserverNew2 runs a procedural map, which the game generates.
Connecting
How should you connect to TestserverNew2?
Enter client.connect 91.7.143.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).