Working its way up from the back of the class: #15,977 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 862 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #380 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ENDORFIN RUST | Classic, Solo based in?
ENDORFIN RUST | Classic, Solo leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.118.11.13:28290.
How reliable is ENDORFIN RUST | Classic, Solo, and is it up?
At this moment, ENDORFIN RUST | Classic, Solo is offline; the last time it was seen was 22 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is ENDORFIN RUST | Classic, Solo running?
You will find ENDORFIN RUST | Classic, Solo on Rust network protocol 2633 and build 163207, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does ENDORFIN RUST | Classic, Solo wipe, and how often?
The next wipe on ENDORFIN RUST | Classic, Solo is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 52 days 11 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
What position does ENDORFIN RUST | Classic, Solo hold in the rankings?
In the top 71% of all ranked servers, ENDORFIN RUST | Classic, Solo sits at #15,977 for player hours over the last seven days. It comes #380 among servers in the duo group.
How many players does ENDORFIN RUST | Classic, Solo usually have?
ENDORFIN RUST | Classic, Solo is offline at the moment; the last time it was seen was 22 days 22 hours ago.
Tags
What is meant by the tags on ENDORFIN RUST | Classic, Solo?
You'll see ENDORFIN RUST | Classic, Solo tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts2 (Group limit): A team can hold 2 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163207 (Build): This runs on build 163207; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ENDORFIN RUST | Classic, Solo appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ENDORFIN RUST | Classic, Solo among them: Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
How is ENDORFIN RUST | Classic, Solo set up, and what rules does it keep?
The name of ENDORFIN RUST | Classic, Solo gives no gather rate. You can have up to 2 players in a group (duo). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
ENDORFIN RUST | Classic, Solo runs which map?
A procedural map of size 1,750 and seed 627898904, generated by the game, is what ENDORFIN RUST | Classic, Solo runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to ENDORFIN RUST | Classic, Solo?
Enter client.connect 92.118.11.13:28290 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://site.xyz/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts2
Group limitA team can hold 2 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163207
BuildThis runs on build 163207.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).