On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,547top 29%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,547 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,650 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:02 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Chillax PvE | PVP | Raidables | QoL | VIP sit?
You'll find no region listed by Chillax PvE | PVP | Raidables | QoL | VIP. Rust Server Score takes the server's word for its location and does not trace the hardware. 92.118.19.40:28015 is the address to use.
Is Chillax PvE | PVP | Raidables | QoL | VIP up, and how steady is its uptime?
Right now, Chillax PvE | PVP | Raidables | QoL | VIP is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Chillax PvE | PVP | Raidables | QoL | VIP run?
It never fell below 57 server fps in the last 48 hours, averaging 66. At its peak, it held 119,037 entities, including buildings, deployables and all else in the world. Up to 4,187 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Chillax PvE | PVP | Raidables | QoL | VIP on?
You will find Chillax PvE | PVP | Raidables | QoL | VIP on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Chillax PvE | PVP | Raidables | QoL | VIP reset?
Once a month, Chillax PvE | PVP | Raidables | QoL | VIP wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 5 hours. Its tags list a monthly wipe schedule.
What happens on Chillax PvE | PVP | Raidables | QoL | VIP when wipe day arrives?
Recent wipes have peaked at 4 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does Chillax PvE | PVP | Raidables | QoL | VIP place in the wider field of Rust servers?
In the top 29% of all ranked servers, Chillax PvE | PVP | Raidables | QoL | VIP sits at #6,547 for player hours over the last seven days.
How many players does Chillax PvE | PVP | Raidables | QoL | VIP usually have?
Right now, 0 players are on Chillax PvE | PVP | Raidables | QoL | VIP, which has 50 slots. Averaging 0 players over seven days, it peaked at 2.
Tags and filters
What do Chillax PvE | PVP | Raidables | QoL | VIP's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Chillax PvE | PVP | Raidables | QoL | VIP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Chillax PvE | PVP | Raidables | QoL | VIP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Chillax PvE | PVP | Raidables | QoL | VIP: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Chillax PvE | PVP | Raidables | QoL | VIP set up, and what rules does it keep?
You will find no gather rate in the name of Chillax PvE | PVP | Raidables | QoL | VIP. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Chillax PvE | PVP | Raidables | QoL | VIP?
A procedural map of size 4,250 and seed 1760108465, generated by the game, is what Chillax PvE | PVP | Raidables | QoL | VIP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Chillax PvE | PVP | Raidables | QoL | VIP?
To connect, start Rust, press F1, and type client.connect 92.118.19.40:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/u3meTen5dy.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).