On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,725top 26%
Last wipe26d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,725 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,460 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, and #369 of the trio servers (top 59%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctWed 23 SepWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:11 UTC26d ago
15
–
running
0
Wed 23 Sep, 17:55 UTC35d ago
5
halved by day 5
8.3 days
0
Wed 23 Sep, 00:28 UTC35d ago
5
–
0.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Touch Grass Tomorrow Solo Duo Trio Only sit?
No region is published for Touch Grass Tomorrow Solo Duo Trio Only. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.118.19.40:28035.
How reliable is Touch Grass Tomorrow Solo Duo Trio Only, and is it up?
You can join now: Touch Grass Tomorrow Solo Duo Trio Only is online. About 2 days 18 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 22 September 2026.
Does Touch Grass Tomorrow Solo Duo Trio Only perform well?
The average over the last 48 hours was 99 server fps, and it never went below 68. At its peak, it held 93,817 entities, including buildings, deployables and all else in the world. At its highest, it used 2,898 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Touch Grass Tomorrow Solo Duo Trio Only running?
The server Touch Grass Tomorrow Solo Duo Trio Only is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Touch Grass Tomorrow Solo Duo Trio Only wipe its map?
The force wipe each month is the only wipe Touch Grass Tomorrow Solo Duo Trio Only takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 23 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on Touch Grass Tomorrow Solo Duo Trio Only?
Recent wipes have peaked at 8 players on average. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
What position does Touch Grass Tomorrow Solo Duo Trio Only hold in the rankings?
Over the last seven days, Touch Grass Tomorrow Solo Duo Trio Only has #5,725 for player hours, in the top 26% of all ranked servers. In the trio group, it ranks #369.
How many players does Touch Grass Tomorrow Solo Duo Trio Only usually have?
Right now, 0 players are on Touch Grass Tomorrow Solo Duo Trio Only, which has 50 slots. The seven-day average is 0 players, with a peak of 2.
Tags
What do Touch Grass Tomorrow Solo Duo Trio Only's tags stand for?
The game's browser takes its cue from the tags Touch Grass Tomorrow Solo Duo Trio Only has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Touch Grass Tomorrow Solo Duo Trio Only appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Touch Grass Tomorrow Solo Duo Trio Only: Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Map and rules
Which rules does Touch Grass Tomorrow Solo Duo Trio Only enforce, and what are its settings?
Nothing in the name of Touch Grass Tomorrow Solo Duo Trio Only states a gather rate. You can have up to 3 players in a group (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Touch Grass Tomorrow Solo Duo Trio Only uses?
The game generates the procedural map on Touch Grass Tomorrow Solo Duo Trio Only at size 3,500 with seed 221446367. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Touch Grass Tomorrow Solo Duo Trio Only?
To connect, start Rust, press F1, and type client.connect 92.118.19.40:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/n4VmXGeggR.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts3,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).