Working its way up from the back of the class: #14,669 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,305 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W··WW·W
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 13:38 UTC24d ago
2
–
running
2
Fri 2 Oct, 08:38 UTC26d ago
2
–
2.2 days
1
Thu 1 Oct, 11:16 UTC27d ago
2
–
0.9 days
2
Mon 28 Sep, 08:39 UTC30d ago
2
✓ held half
3.1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
No region tag appears for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.209.154.59:28015.
How dependable is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, and is it online at the moment?
The server is down: [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is offline now, with the last sighting 17 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events running?
Rust network protocol 2634 and build 167398 on Windows is what [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe its map?
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 16 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
The average peak on its recent wipes was 2 players. Peak numbers came 19 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events sit among Rust servers?
In the top 66% of all ranked servers, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events sits at #14,669 for player hours over the last seven days.
How many players does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events usually have?
It has been 17 days 16 hours since [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
These Rust Server Score lists count [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events set up, and what rules does it keep?
The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Getting in
How should you connect to [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
To connect, start Rust, press F1, and type client.connect 92.209.154.59:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).