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Every Rust server graded on real, live numbers. 33,251 players on the roll · 11,613 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 92.209.233.160:28015
Name of server

Experiment

RegisterAbsentOffline
Region–
Address92.209.233.160:28015
Last checked18d ago
quad softcore
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#14,824top 67%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,824 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,374 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago 1 – running 1
Sat 3 Oct, 12:24 UTC25d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
49 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
23 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
24 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
3 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200

Quick answers

from the figures on this page

About the server

Which region is Experiment based in?

No region is published for Experiment. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.209.233.160:28015.

How reliable is Experiment, and is it up?

The server is down: Experiment is offline now, with the last sighting 18 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 19 September 2026.

On what Rust version does Experiment sit?

Rust network protocol 2634 and build 166652 on Windows is what Experiment runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Experiment reset?

There is no next wipe to predict on Experiment, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 18 days 10 hours.

What should you expect from wipe day on Experiment?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does Experiment place in the wider field of Rust servers?

Over the last seven days, Experiment has #14,824 for player hours, in the top 67% of all ranked servers. It comes #602 among servers in the quad group.

What does the population on Experiment look like?

It has been 18 days 9 hours since Experiment was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on Experiment?

The game's browser takes its cue from the tags Experiment has set: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): 10 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Experiment?

These Rust Server Score lists count Experiment among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server rules

What settings and rules apply on Experiment?

Nothing in the name of Experiment states a gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Experiment uses?

Experiment runs a procedural map, which the game generates.

Connecting

How should you connect to Experiment?

To connect, start Rust, press F1, and type client.connect 92.209.233.160:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp10
Max players 10 slots are available.
ts4
Group limit Teams cap out at 4.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.