Skip to the page
Every Rust server graded on real, live numbers. 41,758 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 92.222.138.193:22320
Name of server

VibeCoded Server!

RegisterAbsentOffline
Region–
Address92.222.138.193:22320
Last checked45d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,098no region published
Last wipe51d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
84 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
217 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
7 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
270 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
281 / 300

Quick answers

from the figures on this page

About the server

Where in the world is VibeCoded Server!?

You'll find no region listed by VibeCoded Server!. Rust Server Score takes the server's word for its location and does not trace the hardware. 92.222.138.193:22320 is the address to use.

How dependable is VibeCoded Server!, and is it online at the moment?

At this moment, VibeCoded Server! is offline; the last time it was seen was 45 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is VibeCoded Server! running?

Rust network protocol 2633 and build 164105 on Linux is what VibeCoded Server! runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does VibeCoded Server! reset?

There are too few wipes on record for VibeCoded Server! to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 51 days 5 hours.

Player numbers

What position does VibeCoded Server! hold in the rankings?

In the top – of all ranked servers, VibeCoded Server! sits at #15,098 for player hours over the last seven days.

Is VibeCoded Server! a busy server?

The last sighting of VibeCoded Server! was 45 days 22 hours ago, and it is offline right now.

Tags

What do VibeCoded Server!'s tags stand for?

The game's browser takes its cue from the tags VibeCoded Server! has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164105 (Build): This runs on build 164105; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does VibeCoded Server! appear in the Rust Server Score lists and filters?

These Rust Server Score lists count VibeCoded Server! among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is VibeCoded Server! set up, and what rules does it keep?

Nothing in the name of VibeCoded Server! states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

VibeCoded Server! runs which map?

VibeCoded Server! runs a procedural map, which the game generates.

Getting in

How should you connect to VibeCoded Server!?

To connect, start Rust, press F1, and type client.connect 92.222.138.193:22320. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164105,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs164105
Build This runs on build 164105.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.