Working its way up from the back of the class: #15,937 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,494 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 11:48 UTC, in 3d 7h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
3d 7hSun 1 Nov, 11:48 UTC
7d 14hThu 5 Nov, 19:00 UTCFW
10d 7hSun 8 Nov, 11:48 UTC
17d 7hSun 15 Nov, 11:48 UTC
24d 7hSun 22 Nov, 11:48 UTC
31d 7hSun 29 Nov, 11:48 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
38d 7hSun 6 Dec, 11:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 11:48 UTC31d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Farm Tycoon - 3 Player Teams - Farming Economy sit?
No region is published for Farm Tycoon - 3 Player Teams - Farming Economy. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 92.234.239.151:28015.
How dependable is Farm Tycoon - 3 Player Teams - Farming Economy, and is it online at the moment?
You cannot join now: Farm Tycoon - 3 Player Teams - Farming Economy is offline, last seen 31 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.
On what Rust version does Farm Tycoon - 3 Player Teams - Farming Economy sit?
Rust network protocol 2633 and build 165217 on Windows is what Farm Tycoon - 3 Player Teams - Farming Economy runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Farm Tycoon - 3 Player Teams - Farming Economy reset?
Too few wipes on Farm Tycoon - 3 Player Teams - Farming Economy are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Sunday 1 November at 11:48 UTC. 31 days 16 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on Farm Tycoon - 3 Player Teams - Farming Economy?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Farm Tycoon - 3 Player Teams - Farming Economy sit among Rust servers?
In the top 67% of all ranked servers, Farm Tycoon - 3 Player Teams - Farming Economy sits at #15,937 for player hours over the last seven days.
What does the population on Farm Tycoon - 3 Player Teams - Farming Economy look like?
It has been 31 days 15 hours since Farm Tycoon - 3 Player Teams - Farming Economy was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on Farm Tycoon - 3 Player Teams - Farming Economy?
The game's browser takes its cue from the tags Farm Tycoon - 3 Player Teams - Farming Economy has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^r (Roleplay): You play a role on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Farm Tycoon - 3 Player Teams - Farming Economy?
These Rust Server Score lists count Farm Tycoon - 3 Player Teams - Farming Economy among them: Best community servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
How is Farm Tycoon - 3 Player Teams - Farming Economy set up, and what rules does it keep?
You will find no gather rate in the name of Farm Tycoon - 3 Player Teams - Farming Economy. The group limit stays at the game's default of 8 players. roleplay is the mode here, jobs, towns and rules for roleplay. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Farm Tycoon - 3 Player Teams - Farming Economy?
Farm Tycoon - 3 Player Teams - Farming Economy runs a procedural map, which the game generates.
Connecting
How should you connect to Farm Tycoon - 3 Player Teams - Farming Economy?
To connect, start Rust, press F1, and type client.connect 92.234.239.151:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^w,^r,gmrust,cs165217,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^r
RoleplayYou play a role on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).