Working its way up from the back of the class: #16,892 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,420 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 319 on average
45 / 1000
Quick answers
from the figures on this page
Server details
In what location does RustShore.com x2 [Gather/Loot/Smelt] sit?
RustShore.com x2 [Gather/Loot/Smelt] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.245.125.119:28015.
Is RustShore.com x2 [Gather/Loot/Smelt] up, and how steady is its uptime?
You cannot join now: RustShore.com x2 [Gather/Loot/Smelt] is offline, last seen 30 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 28 September 2026, Rust Server Score saw it for the first time.
Which Rust version is RustShore.com x2 [Gather/Loot/Smelt] running?
Rust network protocol 2633 and build 165217 on Windows is what RustShore.com x2 [Gather/Loot/Smelt] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does RustShore.com x2 [Gather/Loot/Smelt] reset?
There are too few wipes on record for RustShore.com x2 [Gather/Loot/Smelt] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 33 days 21 hours.
Player count
Where does RustShore.com x2 [Gather/Loot/Smelt] place in the wider field of Rust servers?
In the top 71% of all ranked servers, RustShore.com x2 [Gather/Loot/Smelt] sits at #16,892 for player hours over the last seven days.
What does the population on RustShore.com x2 [Gather/Loot/Smelt] look like?
RustShore.com x2 [Gather/Loot/Smelt] is offline at the moment; the last time it was seen was 30 days 13 hours ago.
Tags
What do RustShore.com x2 [Gather/Loot/Smelt]'s tags stand for?
You'll see RustShore.com x2 [Gather/Loot/Smelt] tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RustShore.com x2 [Gather/Loot/Smelt]?
These Rust Server Score lists count RustShore.com x2 [Gather/Loot/Smelt] among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on RustShore.com x2 [Gather/Loot/Smelt]?
The name of RustShore.com x2 [Gather/Loot/Smelt] points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustShore.com x2 [Gather/Loot/Smelt]?
RustShore.com x2 [Gather/Loot/Smelt] runs a procedural map, which the game generates.
How to join
How do you get onto RustShore.com x2 [Gather/Loot/Smelt]?
Enter client.connect 92.245.125.119:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).