On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,414top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 241 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Plutten UME Linux | No decay | No Killing | No greifing based in?
You'll find no region listed by Plutten UME Linux | No decay | No Killing | No greifing. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 92.32.96.153:28015 is the address to use.
How reliable is Plutten UME Linux | No decay | No Killing | No greifing, and is it up?
You can join now: Plutten UME Linux | No decay | No Killing | No greifing is online. The uptime it reports puts the last restart at about 3 days 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 17 October 2026.
How well does Plutten UME Linux | No decay | No Killing | No greifing run?
It averaged 58 server fps over the last 48 hours, with a low of 44. Buildings, deployables and everything else in the world added up to as many as 145,004 entities. At its highest, it used 4,803 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Plutten UME Linux | No decay | No Killing | No greifing sit?
You will find Plutten UME Linux | No decay | No Killing | No greifing on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Plutten UME Linux | No decay | No Killing | No greifing reset?
The record holds too few of Plutten UME Linux | No decay | No Killing | No greifing's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 17 days 3 hours have passed since this world was made.
Population
Where does Plutten UME Linux | No decay | No Killing | No greifing sit among Rust servers?
Over the last seven days, Plutten UME Linux | No decay | No Killing | No greifing has #15,414 for player hours, in the top 69% of all ranked servers.
Is Plutten UME Linux | No decay | No Killing | No greifing a busy server?
Right now, 0 players are on Plutten UME Linux | No decay | No Killing | No greifing, which has 20 slots. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on Plutten UME Linux | No decay | No Killing | No greifing?
The game's browser takes its cue from the tags Plutten UME Linux | No decay | No Killing | No greifing has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Plutten UME Linux | No decay | No Killing | No greifing?
These Rust Server Score lists count Plutten UME Linux | No decay | No Killing | No greifing among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Plutten UME Linux | No decay | No Killing | No greifing?
Nothing in the name of Plutten UME Linux | No decay | No Killing | No greifing states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map Plutten UME Linux | No decay | No Killing | No greifing uses?
The game generates the procedural map on Plutten UME Linux | No decay | No Killing | No greifing at size 5,000 with seed 1825155243. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Plutten UME Linux | No decay | No Killing | No greifing?
To connect, start Rust, press F1, and type client.connect 92.32.96.153:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersIts slot count is 20.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).