On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,404top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,404 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 174 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 03:04 UTC11d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
MegaNX Rust leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 92.42.45.170:28015 is the address to use.
How reliable is MegaNX Rust, and is it up?
You can join now: MegaNX Rust is online. The uptime it reports puts the last restart at about 11 days 18 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does MegaNX Rust run?
It averaged 93 server fps over the last 48 hours, with a low of 39. Buildings, deployables and everything else in the world added up to as many as 4,456 entities. At its highest, it used 1,338 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is MegaNX Rust on?
Rust network protocol 2634 and build 167781 on Linux is what MegaNX Rust runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does MegaNX Rust wipe its map?
MegaNX Rust has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 11 days 19 hours have passed since this world was made.
What should you expect from wipe day on MegaNX Rust?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does MegaNX Rust sit among Rust servers?
Over the last seven days, MegaNX Rust has #15,404 for player hours, in the top 69% of all ranked servers.
What does the population on MegaNX Rust look like?
With 50 slots available, MegaNX Rust currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on MegaNX Rust?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags MegaNX Rust publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature MegaNX Rust?
Rust Server Score lists that include MegaNX Rust: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is MegaNX Rust set up, and what rules does it keep?
The name of MegaNX Rust gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on MegaNX Rust?
The game generates the procedural map on MegaNX Rust at size 1,000 with seed 1209773811. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to MegaNX Rust?
Enter client.connect 92.42.45.170:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://meganx.de.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).