Working its way up from the back of the class: #12,986 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 7,014 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers, and #360 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [KWT/KSA] DUNES | MONTHLY 3X | DUO based in?
The name of [KWT/KSA] DUNES | MONTHLY 3X | DUO points to the Middle East, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.99.63.13:25384.
Is [KWT/KSA] DUNES | MONTHLY 3X | DUO up, and how steady is its uptime?
The server is down: [KWT/KSA] DUNES | MONTHLY 3X | DUO is offline now, with the last sighting 10 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 15 October 2026.
On what Rust version does [KWT/KSA] DUNES | MONTHLY 3X | DUO sit?
The server [KWT/KSA] DUNES | MONTHLY 3X | DUO is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [KWT/KSA] DUNES | MONTHLY 3X | DUO wipe, and how often?
The estimate for [KWT/KSA] DUNES | MONTHLY 3X | DUO's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 1 hours. Its tags record that it wipes monthly.
Population
What position does [KWT/KSA] DUNES | MONTHLY 3X | DUO hold in the rankings?
Over the last seven days, [KWT/KSA] DUNES | MONTHLY 3X | DUO has #12,986 for player hours, in the top 59% of all ranked servers. It comes #360 among servers in the duo group.
How many players does [KWT/KSA] DUNES | MONTHLY 3X | DUO usually have?
The last sighting of [KWT/KSA] DUNES | MONTHLY 3X | DUO was 10 days 7 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
You'll see [KWT/KSA] DUNES | MONTHLY 3X | DUO tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Its slot count is 100; ts2 (Group limit): Teams cap out at 2; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; WA (West Asia): You will find it under West Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [KWT/KSA] DUNES | MONTHLY 3X | DUO?
These Rust Server Score lists count [KWT/KSA] DUNES | MONTHLY 3X | DUO among them: 3x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
How is [KWT/KSA] DUNES | MONTHLY 3X | DUO set up, and what rules does it keep?
Going by its name, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs 3x gather. You can have up to 2 players in a group (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [KWT/KSA] DUNES | MONTHLY 3X | DUO uses?
The game generates the procedural map on [KWT/KSA] DUNES | MONTHLY 3X | DUO at size 3,500 with seed 1031865839. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Enter client.connect 92.99.63.13:25384 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/dHtC8Aqp95.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,^v,WA,gmvanilla,cs167781,ts2
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersIts slot count is 100.
ts2
Group limitTeams cap out at 2.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
WA
West AsiaYou will find it under West Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).