Working its way up from the back of the class: #15,316 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,198 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 12:18 UTC14d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [AR/EN] KSA & UAE, but the name suggests the Middle East. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.99.63.13:25970.
Is [AR/EN] KSA & UAE up, and how steady is its uptime?
You cannot join now: [AR/EN] KSA & UAE is offline, last seen 11 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 15 October 2026.
What Rust version is [AR/EN] KSA & UAE on?
The server [AR/EN] KSA & UAE is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [AR/EN] KSA & UAE reset?
The record holds too few of [AR/EN] KSA & UAE's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 14 days 15 hours.
What should you expect from wipe day on [AR/EN] KSA & UAE?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 2 hours into the latest wipe.
Player numbers
Where does [AR/EN] KSA & UAE place in the wider field of Rust servers?
Over the last seven days, [AR/EN] KSA & UAE has #15,316 for player hours, in the top 70% of all ranked servers.
How many players does [AR/EN] KSA & UAE usually have?
The last sighting of [AR/EN] KSA & UAE was 11 days 16 hours ago, and it is offline right now.
Tags and filters
What do [AR/EN] KSA & UAE's tags stand for?
You'll see [AR/EN] KSA & UAE tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp70 (Max players): 70 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod) in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [AR/EN] KSA & UAE?
These Rust Server Score lists count [AR/EN] KSA & UAE among them: Best community servers, graded. These filters bring it up on the server list: Region: Middle East; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Map and rules
How is [AR/EN] KSA & UAE set up, and what rules does it keep?
Nothing in the name of [AR/EN] KSA & UAE states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [AR/EN] KSA & UAE uses?
A procedural map of size 3,100 and seed 1337, generated by the game, is what [AR/EN] KSA & UAE runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How should you connect to [AR/EN] KSA & UAE?
To connect, start Rust, press F1, and type client.connect 92.99.63.13:25970. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/4dzmBwAUTJ.
Server tags
what each one means
Published asmp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp70
Max players70 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).