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Every Rust server graded on real, live numbers. 97,045 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 93.148.110.72:28015
Name of server

MapTests

RegisterAbsentOffline
Region–
Address93.148.110.72:28015
Last checked36d ago
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#14,769top 65%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,769 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 25/ 100 Lost ground: down 7,272 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 09:51 UTC37d ago 1 – running 1
Sat 19 Sep, 09:22 UTC40d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
460 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
983 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

About the server

In what location does MapTests sit?

MapTests leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 93.148.110.72:28015.

Is MapTests up, and how steady is its uptime?

At this moment, MapTests is offline; the last time it was seen was 36 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 18 September 2026.

On what Rust version does MapTests sit?

You will find MapTests on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does MapTests wipe, and how often?

There are too few wipes on record for MapTests to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 37 days 2 hours.

What happens on MapTests when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player count

Where does MapTests sit among Rust servers?

Over the last seven days, MapTests has #14,769 for player hours, in the top 65% of all ranked servers.

Is MapTests a busy server?

MapTests is offline at the moment; the last time it was seen was 36 days 6 hours ago.

Tags and filters

What is meant by the tags on MapTests?

You'll see MapTests tagged with gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show MapTests?

These Rust Server Score lists count MapTests among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is MapTests set up, and what rules does it keep?

Nothing in the name of MapTests states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Getting in

How do you get onto MapTests?

To connect, start Rust, press F1, and type client.connect 93.148.110.72:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.