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Every Rust server graded on real, live numbers. 104,075 players on the roll · 11,902 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 93.165.254.140:28015
Name of server

Testing Stuff

RegisterAbsentOffline
Region–
Address93.165.254.140:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 3 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,048top 58%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 10/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #13,048 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 161 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
436 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
964 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
49 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000

Quick answers

from the figures on this page

Server details

Which region is Testing Stuff based in?

No region is published for Testing Stuff. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 93.165.254.140:28015 is the address to use.

How reliable is Testing Stuff, and is it up?

The server is down: Testing Stuff is offline now, with the last sighting 6 days 23 hours ago. It was up 0 of 144 hours over the last 6 full days, which is 0% of the time. It was first seen by Rust Server Score on 22 October 2026.

Which Rust version is Testing Stuff running?

The server Testing Stuff is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Testing Stuff wipe its map?

The record holds too few of Testing Stuff's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 days 23 hours.

Player numbers

What position does Testing Stuff hold in the rankings?

In the top 58% of all ranked servers, Testing Stuff sits at #13,048 for player hours over the last seven days.

Is Testing Stuff a busy server?

Testing Stuff is offline at the moment; the last time it was seen was 6 days 23 hours ago. The seven-day average is 1 players, with a peak of 1.

Lists and filters

How should you read the tags on Testing Stuff?

You'll see Testing Stuff tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Testing Stuff?

These Rust Server Score lists count Testing Stuff among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does Testing Stuff enforce, and what are its settings?

The name of Testing Stuff gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Testing Stuff?

A procedural map, generated by the game, is what Testing Stuff runs.

Connecting

How should you connect to Testing Stuff?

To connect, start Rust, press F1, and type client.connect 93.165.254.140:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.