On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 320% full
7-day average0peak 3
Rank#6,635top 30%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 32 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,635 on player hours.
Uptimehours on the list, last 48
79/ 100
B
Missed a few lessons: on the list 38 of the last 48 hours.
Performanceserver fps, last 48 hours
84/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 176 places this week.
A fair term, with more to come.
Strongest in performance (B+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 21:27 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of Чайный RUST PVE 0.5x points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 93.171.100.89:28015.
How reliable is Чайный RUST PVE 0.5x, and is it up?
You can join now: Чайный RUST PVE 0.5x is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 46% of the time over the last 7 full days, 77 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Чайный RUST PVE 0.5x run?
The average over the last 48 hours was 50 server fps, and it never went below 15. Up to 143,944 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,706 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Чайный RUST PVE 0.5x on?
The server Чайный RUST PVE 0.5x is on Rust network protocol 2634 and build 167398 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Чайный RUST PVE 0.5x wipe its map?
The record holds too few of Чайный RUST PVE 0.5x's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days 19 hours.
What happens on Чайный RUST PVE 0.5x when wipe day arrives?
Recent wipes have peaked at 1 players on average. 24 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Чайный RUST PVE 0.5x place in the wider field of Rust servers?
Over the last seven days, Чайный RUST PVE 0.5x has #6,635 for player hours, in the top 30% of all ranked servers.
How many players does Чайный RUST PVE 0.5x usually have?
Чайный RUST PVE 0.5x is showing 0 players right now, with 32 slots in total. It peaked at 3 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on Чайный RUST PVE 0.5x?
gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Чайный RUST PVE 0.5x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Чайный RUST PVE 0.5x appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Чайный RUST PVE 0.5x among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is Чайный RUST PVE 0.5x set up, and what rules does it keep?
The name of Чайный RUST PVE 0.5x points to a 0.5x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on Чайный RUST PVE 0.5x?
Чайный RUST PVE 0.5x runs a game-generated procedural map at size 5,000, seed 1214497996. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Чайный RUST PVE 0.5x?
Enter client.connect 93.171.100.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp32,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp32
Max playersThe server holds 32 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (B+); population is the one to work on (F).