On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#14,974top 67%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,974 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,582 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Thu 22 OctFri 16 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 12:27 UTC7d ago
1
–
running
1
Fri 16 Oct, 09:31 UTC13d ago
1
–
6.1 days
0
Sun 11 Oct, 20:48 UTC18d ago
1
–
4.5 days
1
Wed 7 Oct, 14:09 UTC22d ago
1
✓ held half
4.3 days
0
Mon 5 Oct, 12:14 UTC24d ago
1
halved by day 1
2.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Name of Server as Shown on the Client Server List based in?
No region is published for Name of Server as Shown on the Client Server List. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 93.215.248.44:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 7 days 10 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
What Rust version is Name of Server as Shown on the Client Server List on?
The server Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 168861 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Name of Server as Shown on the Client Server List wipe its map?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 7 days 11 hours have passed since this world was made.
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Name of Server as Shown on the Client Server List hold in the rankings?
In the top 67% of all ranked servers, Name of Server as Shown on the Client Server List sits at #14,974 for player hours over the last seven days.
What does the population on Name of Server as Shown on the Client Server List look like?
It has been 7 days 10 hours since Name of Server as Shown on the Client Server List was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168861 (Build): This runs on build 168861; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 93.215.248.44:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168861,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168861
BuildThis runs on build 168861.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); population is the one to work on (F).