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Every Rust server graded on real, live numbers. 41,069 players on the roll · 11,703 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 93.219.118.92:28015
Name of server

Atlantisches Aldi

RegisterAbsentOffline
Region–
Address93.219.118.92:28015
Last checked25d ago
Launch Rust and join
Overall grade

Not there yet

19 out of 100, the average of 3 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#16,015top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,015 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 27/ 100 Lost ground: down 7,352 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:34 UTC26d ago 1 – running 1
Wed 23 Sep, 14:53 UTC35d ago 2 halved by day 5 9 days 2
Tue 22 Sep, 17:58 UTC36d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
23 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
28 / 225

Quick answers

from the figures on this page

Server facts

Where in the world is Atlantisches Aldi?

Atlantisches Aldi leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 93.219.118.92:28015.

Is Atlantisches Aldi up, and how steady is its uptime?

You cannot join now: Atlantisches Aldi is offline, last seen 25 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 22 September 2026.

On what Rust version does Atlantisches Aldi sit?

You will find Atlantisches Aldi on Rust network protocol 2634 and build 166586, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Atlantisches Aldi wipe its map?

No next wipe can be predicted for Atlantisches Aldi, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days 11 hours have passed since this world was made.

What should you expect from wipe day on Atlantisches Aldi?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 5.

Player numbers

What position does Atlantisches Aldi hold in the rankings?

In the top 70% of all ranked servers, Atlantisches Aldi sits at #16,015 for player hours over the last seven days.

What does the population on Atlantisches Aldi look like?

The last sighting of Atlantisches Aldi was 25 days 10 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on Atlantisches Aldi?

gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): This runs on build 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Atlantisches Aldi publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Atlantisches Aldi?

These Rust Server Score lists count Atlantisches Aldi among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Atlantisches Aldi?

The name of Atlantisches Aldi gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Atlantisches Aldi runs which map?

A procedural map of size 6,000 and seed 1749526827, generated by the game, is what Atlantisches Aldi runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to Atlantisches Aldi?

Enter client.connect 93.219.118.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players Its slot count is 2.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166586
Build This runs on build 166586.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.