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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 93.85.224.86:28015
Name of server

RUST PVE [RU] bete 0.1

RegisterAbsentOffline
Region–
Address93.85.224.86:28015
Last checked26d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 2 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,905top 70%
Last wipe27d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,905 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 7,018 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 0 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
453 / 700

Quick answers

from the figures on this page

About the server

Which region is RUST PVE [RU] bete 0.1 based in?

You won't find a region tag on RUST PVE [RU] bete 0.1, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 93.85.224.86:28015 is the address to use.

How reliable is RUST PVE [RU] bete 0.1, and is it up?

The server is down: RUST PVE [RU] bete 0.1 is offline now, with the last sighting 26 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.

On what Rust version does RUST PVE [RU] bete 0.1 sit?

You will find RUST PVE [RU] bete 0.1 on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does RUST PVE [RU] bete 0.1 reset?

The force wipe each month is the only wipe RUST PVE [RU] bete 0.1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days.

What should you expect from wipe day on RUST PVE [RU] bete 0.1?

Recent wipes have peaked at 0 players on average. Peak numbers came 19 hours into the latest wipe.

Population

Where does RUST PVE [RU] bete 0.1 place in the wider field of Rust servers?

Over the last seven days, RUST PVE [RU] bete 0.1 has #15,905 for player hours, in the top 70% of all ranked servers.

What does the population on RUST PVE [RU] bete 0.1 look like?

It has been 26 days 5 hours since RUST PVE [RU] bete 0.1 was last seen, and it is offline right now.

Tags

What do RUST PVE [RU] bete 0.1's tags stand for?

The game's browser takes its cue from the tags RUST PVE [RU] bete 0.1 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does RUST PVE [RU] bete 0.1 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RUST PVE [RU] bete 0.1 among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which rules does RUST PVE [RU] bete 0.1 enforce, and what are its settings?

Nothing in the name of RUST PVE [RU] bete 0.1 states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RUST PVE [RU] bete 0.1 uses?

RUST PVE [RU] bete 0.1 runs a game-generated procedural map at size 3,600, seed 1234567. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join RUST PVE [RU] bete 0.1?

Enter client.connect 93.85.224.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players Its slot count is 500.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.