Working its way up from the back of the class: #16,869 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 11,155 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU, and #659 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
usual gap1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
12d 4hMon 9 Nov, 10:48 UTC
26d 4hMon 23 Nov, 10:48 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
40d 4hMon 7 Dec, 10:48 UTC
The first 48 hours of its last wipes
Mon 28 SepThu 24 SepThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 10:48 UTC29d ago
1
–
running
0
Thu 24 Sep, 17:04 UTC33d ago
3
✓ held half
3.7 days
2
Thu 24 Sep, 08:51 UTC33d ago
2
–
0.3 days
0
Wed 23 Sep, 15:17 UTC34d ago
2
–
0.7 days
1
Tue 22 Sep, 14:15 UTC35d ago
2
–
1 days
0
Mon 21 Sep, 14:38 UTC36d ago
2+1 queue
–
1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad?
In Europe, according to its own listing, sits [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 94.130.167.253:28020.
How reliable is [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad, and is it up?
The server is down: [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad is offline now, with the last sighting 28 days 12 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 20 September 2026.
On what Rust version does [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad sit?
The server [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad reset?
The prediction follows its tag, because too few of [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 29 days 19 hours. Its tags say it wipes every two weeks.
What happens on [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad when wipe day arrives?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
What position does [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad hold in the rankings?
Over the last seven days, [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad has #16,869 for player hours, in the top 71% of all ranked servers and #2,568 in Europe. It comes #659 among servers in the quad group.
How many players does [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad usually have?
It has been 28 days 12 hours since [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad was last seen, and it is offline right now.
Tags
What is meant by the tags on [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): The server holds 300 slots; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad among them: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 3x.
Server rules
What settings and rules apply on [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad?
Going by its name, [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad runs 3x gather. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
[EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad runs which map?
[EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad runs a game-generated procedural map at size 3,600, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto [EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad?
To connect, start Rust, press F1, and type client.connect 94.130.167.253:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/2CUkQCAVka.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs165217,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max playersThe server holds 300 slots.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).