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Every Rust server graded on real, live numbers. 72,372 players on the roll · 11,823 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.134.193.187:28015
Name of server

TestServer

RegisterAbsentOffline
Region–
Address94.134.193.187:28015
Last checked20d ago
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#13,631top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,631 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 3,877 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

Quick answers

from the figures on this page

Server details

In what location does TestServer sit?

No region is published for TestServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 94.134.193.187:28015.

Is TestServer up, and how steady is its uptime?

At this moment, TestServer is offline; the last time it was seen was 20 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 8 October 2026.

Which Rust version is TestServer running?

You will find TestServer on Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does TestServer wipe its map?

There are too few wipes on record for TestServer to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 5 hours have passed since this world was made.

Player count

What position does TestServer hold in the rankings?

Over the last seven days, TestServer has #13,631 for player hours, in the top 62% of all ranked servers.

How many players does TestServer usually have?

It has been 20 days 21 hours since TestServer was last seen, and it is offline right now.

Lists and filters

How should you read the tags on TestServer?

The game's browser takes its cue from the tags TestServer has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does TestServer appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TestServer among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is TestServer set up, and what rules does it keep?

You will find no gather rate in the name of TestServer. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

TestServer runs which map?

The game generates a procedural map for TestServer.

Getting in

How should you connect to TestServer?

To connect, start Rust, press F1, and type client.connect 94.134.193.187:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.