On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak –
Rank#15,373top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for TEST. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 94.243.13.111:28015.
How dependable is TEST, and is it online at the moment?
You cannot join now: TEST is offline, last seen 6 days 8 hours ago. It was up 0 of 120 hours over the last 5 full days, which is 0% of the time. It was first seen by Rust Server Score on 22 October 2026.
On what Rust version does TEST sit?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does TEST wipe, and how often?
There are too few wipes on record for TEST to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 6 days 9 hours.
Player count
What position does TEST hold in the rankings?
Over the last seven days, TEST has #15,373 for player hours, in the top 69% of all ranked servers.
Is TEST a busy server?
The last sighting of TEST was 6 days 8 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on TEST?
You'll see TEST tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): Its slot count is 250; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show TEST?
Rust Server Score lists that include TEST: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is TEST set up, and what rules does it keep?
The name of TEST gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
TEST runs which map?
The game generates a procedural map for TEST.
Connecting
How should you connect to TEST?
Enter client.connect 94.243.13.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp250
Max playersIts slot count is 250.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).