On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 4500% full
7-day average0peak 1
Rank#8,382top 38%
Last wipe25d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 450 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,382 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 1,630 places this week.
A term to build on.
Strongest in wipe hold (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held67%else halves by day 5
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 13 OctSat 3 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 15:12 UTC15d ago
0
–
running
0
Sat 3 Oct, 21:33 UTC25d ago
0
–
9.7 days
0
Mon 21 Sep, 17:04 UTC37d ago
1
halved by day 5
12.2 days
1
Sat 19 Sep, 10:25 UTC39d ago
1
✓ held half
2.3 days
1
Fri 18 Sep, 21:54 UTC40d ago
1
–
0.5 days
0
Mon 14 Sep, 17:08 UTC44d ago
2
✓ held half
4.2 days
1
Sun 13 Sep, 20:38 UTC45d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
bunker test leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 94.244.33.2:28015 is the address to use.
Is bunker test up, and how steady is its uptime?
The server is down: bunker test is offline now, with the last sighting 3 days 18 hours ago. It was up 29 of 168 hours over the last 7 full days, which is 17% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is bunker test running?
Rust network protocol 2635 and build 168909 on Windows is what bunker test runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does bunker test wipe, and how often?
bunker test wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 6 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on bunker test when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. In the other wipes it slipped under half by day 5.
Player count
Where does bunker test sit among Rust servers?
Over the last seven days, bunker test has #8,382 for player hours, in the top 38% of all ranked servers.
How many players does bunker test usually have?
bunker test is offline at the moment; the last time it was seen was 3 days 18 hours ago. The seven-day average is 0 players, with a peak of 1.
Tags and filters
How should you read the tags on bunker test?
gmrust (Game mode): Survival in the standard Rust style; mp450 (Max players): 450 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags bunker test publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature bunker test?
These Rust Server Score lists count bunker test among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is bunker test set up, and what rules does it keep?
Nothing in the name of bunker test states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on bunker test?
A procedural map of size 4,500 and seed 531684005, generated by the game, is what bunker test runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join bunker test?
To connect, start Rust, press F1, and type client.connect 94.244.33.2:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/rbsuUUkDMY.
Server tags
what each one means
Published asmp450,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp450
Max players450 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (C+); population is the one to work on (F).