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Every Rust server graded on real, live numbers. 58,384 players on the roll · 11,747 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 94.25.228.104:28015
Name of server

first_server

RegisterAbsentOffline
Region–
Address94.25.228.104:28015
Last checked32d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 1/ 500 0% full
7-day average0peak –
Rank#13,896top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,896 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 3,555 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
500 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
30 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
257 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
110 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is first_server?

You'll find no region listed by first_server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 94.25.228.104:28015.

Is first_server up, and how steady is its uptime?

You cannot join now: first_server is offline, last seen 32 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 25 September 2026.

What Rust version is first_server on?

The server first_server is on Rust network protocol 2633 and build 165217 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does first_server wipe its map?

There are too few wipes on record for first_server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 32 days 14 hours.

Player count

What position does first_server hold in the rankings?

Over the last seven days, first_server has #13,896 for player hours, in the top 61% of all ranked servers.

How many players does first_server usually have?

It has been 32 days 10 hours since first_server was last seen, and it is offline right now.

Tags

What do first_server's tags stand for?

The game's browser takes its cue from the tags first_server has set: gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does first_server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count first_server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is first_server set up, and what rules does it keep?

You will find no gather rate in the name of first_server. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map first_server uses?

first_server runs a procedural map, which the game generates.

Getting in

How do you get onto first_server?

Enter client.connect 94.25.228.104:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp500
Max players The server holds 500 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.