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Every Rust server graded on real, live numbers. 70,703 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 94.25.229.131:28015
Name of server

first_server

RegisterAbsentOffline
Region–
Address94.25.229.131:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 500 0% full
7-day average0peak –
Rank#13,679top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,679 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 149 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
510 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
340 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
109 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

Quick answers

from the figures on this page

Server facts

In what location does first_server sit?

first_server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 94.25.229.131:28015.

How dependable is first_server, and is it online at the moment?

The server is down: first_server is offline now, with the last sighting 21 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 7 October 2026.

On what Rust version does first_server sit?

Rust network protocol 2634 and build 167058 on Windows is what first_server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does first_server wipe its map?

The record holds too few of first_server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 1 hours.

Population

Where does first_server place in the wider field of Rust servers?

In the top 62% of all ranked servers, first_server sits at #13,679 for player hours over the last seven days.

Is first_server a busy server?

first_server is offline at the moment; the last time it was seen was 21 days 2 hours ago.

Lists and filters

What do first_server's tags stand for?

You'll see first_server tagged with gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show first_server?

Rust Server Score lists that include first_server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on first_server?

The name of first_server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map first_server uses?

first_server runs a procedural map, which the game generates.

How to join

How do you get onto first_server?

Enter client.connect 94.25.229.131:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.