Working its way up from the back of the class: #15,144 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 11,370 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #373 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:34 UTCFW28d ago
5
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [KWT/KSA] DUNES | MONTHLY 3X | DUO based in?
The name of [KWT/KSA] DUNES | MONTHLY 3X | DUO points to the Middle East, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 94.59.129.223:25384 is the address to use.
How reliable is [KWT/KSA] DUNES | MONTHLY 3X | DUO, and is it up?
At this moment, [KWT/KSA] DUNES | MONTHLY 3X | DUO is offline; the last time it was seen was 14 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 29 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [KWT/KSA] DUNES | MONTHLY 3X | DUO sit?
Rust network protocol 2634 and build 167781 on Linux is what [KWT/KSA] DUNES | MONTHLY 3X | DUO runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [KWT/KSA] DUNES | MONTHLY 3X | DUO wipe its map?
[KWT/KSA] DUNES | MONTHLY 3X | DUO wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 39 hours after it began.
Player numbers
Where does [KWT/KSA] DUNES | MONTHLY 3X | DUO place in the wider field of Rust servers?
In the top 70% of all ranked servers, [KWT/KSA] DUNES | MONTHLY 3X | DUO sits at #15,144 for player hours over the last seven days. It comes #373 among servers in the duo group.
How many players does [KWT/KSA] DUNES | MONTHLY 3X | DUO usually have?
It has been 14 days 10 hours since [KWT/KSA] DUNES | MONTHLY 3X | DUO was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts2 (Group limit): Teams cap out at 2; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; WA (West Asia): In the server browser it appears under West Asia are the tags [KWT/KSA] DUNES | MONTHLY 3X | DUO publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Rust Server Score lists that include [KWT/KSA] DUNES | MONTHLY 3X | DUO: 3x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
How is [KWT/KSA] DUNES | MONTHLY 3X | DUO set up, and what rules does it keep?
Going by its name, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs 3x gather. You can have up to 2 players in a group (duo). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
The game generates the procedural map on [KWT/KSA] DUNES | MONTHLY 3X | DUO at size 3,500 with seed 1031865839. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Enter client.connect 94.59.129.223:25384 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/dHtC8Aqp95.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,^v,WA,gmvanilla,cs167781,ts2
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts2
Group limitTeams cap out at 2.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
WA
West AsiaIn the server browser it appears under West Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).