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Every Rust server graded on real, live numbers. 103,852 players on the roll · 11,890 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.59.129.223:25970
Name of server

[AR/EN] KSA & UAE

RegisterAbsentOffline
Region–
Address94.59.129.223:25970
Last checked14d ago
oxide
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 3 subjects

Players now 0/ 70 0% full
7-day average0peak –
Rank#15,144top 70%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,144 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 13/ 100 Lost ground: down 11,268 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct8 Oct13 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:01 UTC21d ago 4 – running 1
Thu 1 Oct, 18:23 UTC FW28d ago 5 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
439 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
72 / 250

Quick answers

from the figures on this page

About the server

Which region is [AR/EN] KSA & UAE based in?

The name of [AR/EN] KSA & UAE points to the Middle East, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 94.59.129.223:25970.

How dependable is [AR/EN] KSA & UAE, and is it online at the moment?

You cannot join now: [AR/EN] KSA & UAE is offline, last seen 14 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 29 September 2026.

On what Rust version does [AR/EN] KSA & UAE sit?

You will find [AR/EN] KSA & UAE on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [AR/EN] KSA & UAE reset?

There are too few wipes on record for [AR/EN] KSA & UAE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 7 hours have passed since this world was made.

What should you expect from wipe day on [AR/EN] KSA & UAE?

Recent wipes have peaked at 4 players on average. Peak numbers came 47 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does [AR/EN] KSA & UAE sit among Rust servers?

Over the last seven days, [AR/EN] KSA & UAE has #15,144 for player hours, in the top 70% of all ranked servers.

How many players does [AR/EN] KSA & UAE usually have?

It has been 14 days 6 hours since [AR/EN] KSA & UAE was last seen, and it is offline right now.

Lists and filters

How should you read the tags on [AR/EN] KSA & UAE?

The game's browser takes its cue from the tags [AR/EN] KSA & UAE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp70 (Max players): The server holds 70 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod). The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature [AR/EN] KSA & UAE?

These Rust Server Score lists count [AR/EN] KSA & UAE among them: Best community servers, graded. You can find it under these server-list filters: Region: Middle East; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Map and rules

How is [AR/EN] KSA & UAE set up, and what rules does it keep?

The name of [AR/EN] KSA & UAE gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [AR/EN] KSA & UAE uses?

The game generates the procedural map on [AR/EN] KSA & UAE at size 3,100 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

How do you get onto [AR/EN] KSA & UAE?

To connect, start Rust, press F1, and type client.connect 94.59.129.223:25970. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/4dzmBwAUTJ.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp70
Max players The server holds 70 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.