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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 95.146.98.164:28015
Name of server

6 Teams of 5 | Custom 9-Grid | 2x

RegisterAbsentOffline
Region–
Address95.146.98.164:28015
Last checked38d ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

19 out of 100, the average of 1 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,526no region published
Last wipe41d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 19/ 100 Lost ground: down 9,619 places this week. A strong wipe could turn it round.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepWed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:46 UTC41d ago 1 – running 1
Wed 16 Sep, 01:15 UTC42d ago 2 – 1 days 1
Tue 15 Sep, 08:17 UTC43d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
IranRust[2X] | [Clans][Kits][CustomSkinBox]
groups of 6 · 2x · biweekly · 181 on average
210 / 227
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED
NA · groups of 5 · 2x · weekly · 133 on average
177 / 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED
EU · groups of 5 · 2x · weekly · 131 on average
419 / 450
SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 25.10
groups of 5 · 2x · biweekly · 127 on average
57 / 200
Brasa.gg - BR 2X
SA · groups of 6 · 2x · weekly · 113 on average
46 / 100
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 93 on average
2 / 75

Quick answers

from the figures on this page

About the server

In what location does 6 Teams of 5 | Custom 9-Grid | 2x sit?

6 Teams of 5 | Custom 9-Grid | 2x leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.146.98.164:28015.

How reliable is 6 Teams of 5 | Custom 9-Grid | 2x, and is it up?

You cannot join now: 6 Teams of 5 | Custom 9-Grid | 2x is offline, last seen 38 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 14 September 2026.

What Rust version is 6 Teams of 5 | Custom 9-Grid | 2x on?

You will find 6 Teams of 5 | Custom 9-Grid | 2x on Rust network protocol 2633 and build 163794, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does 6 Teams of 5 | Custom 9-Grid | 2x reset?

No next wipe can be predicted for 6 Teams of 5 | Custom 9-Grid | 2x, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 41 days 18 hours have passed since this world was made.

What should you expect from wipe day on 6 Teams of 5 | Custom 9-Grid | 2x?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does 6 Teams of 5 | Custom 9-Grid | 2x hold in the rankings?

Over the last seven days, 6 Teams of 5 | Custom 9-Grid | 2x has #15,526 for player hours, in the top – of all ranked servers.

How many players does 6 Teams of 5 | Custom 9-Grid | 2x usually have?

The last sighting of 6 Teams of 5 | Custom 9-Grid | 2x was 38 days 9 hours ago, and it is offline right now.

Tags

What do 6 Teams of 5 | Custom 9-Grid | 2x's tags stand for?

The game's browser takes its cue from the tags 6 Teams of 5 | Custom 9-Grid | 2x has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts5 (Group limit): Teams cap out at 5; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): This runs on build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature 6 Teams of 5 | Custom 9-Grid | 2x?

These Rust Server Score lists count 6 Teams of 5 | Custom 9-Grid | 2x among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

How is 6 Teams of 5 | Custom 9-Grid | 2x set up, and what rules does it keep?

6 Teams of 5 | Custom 9-Grid | 2x sets gather at 2x, as its name suggests. You can play in groups of up to 5 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

How to join

How should you connect to 6 Teams of 5 | Custom 9-Grid | 2x?

To connect, start Rust, press F1, and type client.connect 95.146.98.164:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Its slot count is 30.
ts5
Group limit Teams cap out at 5.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build This runs on build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.