On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#14,321top 64% · #2484 in EU
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,321 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,476 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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W·WWWW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctFri 9 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 23:10 UTC18d ago
3
–
running
0
Fri 9 Oct, 21:41 UTC19d ago
1
–
1.1 days
1
Thu 8 Oct, 04:31 UTC21d ago
3
–
1.7 days
2
Wed 7 Oct, 21:03 UTC21d ago
3
–
0.3 days
1
Mon 5 Oct, 18:40 UTC23d ago
0
–
2.1 days
0
Mon 5 Oct, 04:23 UTC24d ago
1
–
0.6 days
0
Sun 4 Oct, 00:19 UTC25d ago
1
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 303 on average
30 / 50
Quick answers
from the figures on this page
About the server
Where in the world is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
You'll see RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.156.225.33:28021.
Is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 up, and how steady is its uptime?
Right now, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 is online. According to its reported uptime, the last restart was about 5 days 10 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.
Does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 3,327 entities. At its highest, it used 1,621 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sit?
You will find RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipe its map?
RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 18 days 6 hours.
What should you expect from wipe day on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
Recent wipes have peaked at 2 players on average. 46 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sit among Rust servers?
Over the last seven days, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 has #14,321 for player hours, in the top 64% of all ranked servers and #2,484 in Europe.
How many players does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 usually have?
RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 is showing 0 players right now, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10's tags stand for?
You'll see RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
2 other servers we track also use a rustyrev.com hostname, so they and RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 most likely share an operator.
Which lists and filters on Rust Server Score show RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
These Rust Server Score lists count RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
How is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 set up, and what rules does it keep?
RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
The game generates the procedural map on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 at size 1,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
What is the way to join RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?
Enter client.connect 95.156.225.33:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustyrev.com.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).