On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#13,714top 62%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,714 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,248 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [GER] SuicideZombis | PvP | Zombies | Survival?
You won't find a region tag on [GER] SuicideZombis | PvP | Zombies | Survival, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 95.156.230.20:28015 is the address to use.
How reliable is [GER] SuicideZombis | PvP | Zombies | Survival, and is it up?
Right now, [GER] SuicideZombis | PvP | Zombies | Survival is online. About 6 days 14 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 18 October 2026.
The average over the last 48 hours was 48 server fps, and it never went below 35. At its peak, it held 218,186 entities, including buildings, deployables and all else in the world. Up to 6,932 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [GER] SuicideZombis | PvP | Zombies | Survival sit?
You will find [GER] SuicideZombis | PvP | Zombies | Survival on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [GER] SuicideZombis | PvP | Zombies | Survival wipe, and how often?
[GER] SuicideZombis | PvP | Zombies | Survival has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 10 days 14 hours.
Player count
Where does [GER] SuicideZombis | PvP | Zombies | Survival sit among Rust servers?
Over the last seven days, [GER] SuicideZombis | PvP | Zombies | Survival has #13,714 for player hours, in the top 62% of all ranked servers.
What does the population on [GER] SuicideZombis | PvP | Zombies | Survival look like?
With 100 slots available, [GER] SuicideZombis | PvP | Zombies | Survival currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do [GER] SuicideZombis | PvP | Zombies | Survival's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [GER] SuicideZombis | PvP | Zombies | Survival publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [GER] SuicideZombis | PvP | Zombies | Survival?
These Rust Server Score lists count [GER] SuicideZombis | PvP | Zombies | Survival among them: European Rust servers, graded, Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [GER] SuicideZombis | PvP | Zombies | Survival?
The name of [GER] SuicideZombis | PvP | Zombies | Survival gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [GER] SuicideZombis | PvP | Zombies | Survival?
A procedural map of size 6,000 and seed 1292440599, generated by the game, is what [GER] SuicideZombis | PvP | Zombies | Survival runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [GER] SuicideZombis | PvP | Zombies | Survival?
Enter client.connect 95.156.230.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).