On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#13,931top 63%
Last wipe25d agoweekly schedule
Next wipe2d 19hSat 31 Oct, 05:12 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #13,931 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 7,467 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 05:12 UTC, in 2d 19h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
2d 19hSat 31 Oct, 05:12 UTC
8d 8hThu 5 Nov, 19:00 UTCFW
9d 19hSat 7 Nov, 05:12 UTC
16d 19hSat 14 Nov, 05:12 UTC
23d 19hSat 21 Nov, 05:12 UTC
30d 19hSat 28 Nov, 05:12 UTC
36d 8hThu 3 Dec, 19:00 UTCFW
37d 19hSat 5 Dec, 05:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 05:12 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 14+ · 10x · weekly · 149 on average
122 / 400
Quick answers
from the figures on this page
About the server
Where in the world is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?
FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 95.170.30.68:27015.
Is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ up, and how steady is its uptime?
Right now, FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 24 September 2026, Rust Server Score saw it for the first time.
Is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ smooth to play on?
It never fell below 45 server fps in the last 48 hours, averaging 103. At its peak, it held 68,348 entities, including buildings, deployables and all else in the world. At its highest, it used 2,448 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ running?
Rust network protocol 2635 and build 168909 on Linux is what FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ wipe its map?
Too few wipes on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Saturday 31 October at 05:12 UTC. 25 days 4 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ when wipe day arrives?
The average peak on its recent wipes was 1 players. 15 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ hold in the rankings?
Over the last seven days, FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ has #13,931 for player hours, in the top 63% of all ranked servers.
How many players does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ usually have?
Right now, 0 players are on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+, which has 100 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 0 players.
Lists and filters
What do FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+'s tags stand for?
The game's browser takes its cue from the tags FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?
These Rust Server Score lists count FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ among them: Rust servers above 10x gather rate and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
Rules and settings
Which rules does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ enforce, and what are its settings?
FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ sets gather at 20x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?
A procedural map of size 3,500 and seed 269979467, generated by the game, is what FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?
To connect, start Rust, press F1, and type client.connect 95.170.30.68:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).