On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#4,253top 19%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,253 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 411 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2
The first 48 hours of its last wipes
Fri 16 OctFri 9 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 01:22 UTC12d ago
3
–
running
1
Fri 9 Oct, 11:15 UTC19d ago
2
✓ held half
6.6 days
1
Thu 8 Oct, 09:55 UTC20d ago
2
–
1.1 days
0
Sun 4 Oct, 01:54 UTC24d ago
4
halved by day 2
4.3 days
1
Fri 2 Oct, 13:23 UTC26d ago
2
–
1.5 days
1
Fri 2 Oct, 00:18 UTC26d ago
2
–
0.5 days
0
Mon 28 Sep, 11:12 UTC30d ago
2
✓ held half
3.5 days
1
Wed 23 Sep, 14:33 UTC35d ago
2
✓ held half
4.9 days
1
Sat 19 Sep, 16:35 UTC39d ago
3
✓ held half
3.9 days
1
Fri 18 Sep, 14:43 UTC40d ago
3
–
1.1 days
1
Thu 17 Sep, 13:36 UTC41d ago
3
–
1 days
0
Wed 16 Sep, 14:47 UTC42d ago
2
–
1 days
0
Tue 15 Sep, 12:53 UTC43d ago
1
–
1.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE]Кемеровский|Classic|Русский|Мирный?
The name of [PVE]Кемеровский|Classic|Русский|Мирный points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 95.182.102.35:28015 is the address to use.
How reliable is [PVE]Кемеровский|Classic|Русский|Мирный, and is it up?
You can join now: [PVE]Кемеровский|Classic|Русский|Мирный is online. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [PVE]Кемеровский|Classic|Русский|Мирный smooth to play on?
It averaged 45 server fps over the last 48 hours, with a low of 20. Buildings, deployables and everything else in the world added up to as many as 133,213 entities. At its highest, it used 4,525 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [PVE]Кемеровский|Classic|Русский|Мирный running?
Rust network protocol 2635 and build 168909 on Linux is what [PVE]Кемеровский|Classic|Русский|Мирный runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [PVE]Кемеровский|Classic|Русский|Мирный reset?
[PVE]Кемеровский|Classic|Русский|Мирный wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 19 hours.
What should you expect from wipe day on [PVE]Кемеровский|Classic|Русский|Мирный?
Recent wipes have peaked at 2 players on average. Peak numbers came 24 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does [PVE]Кемеровский|Classic|Русский|Мирный sit among Rust servers?
In the top 19% of all ranked servers, [PVE]Кемеровский|Classic|Русский|Мирный sits at #4,253 for player hours over the last seven days.
How many players does [PVE]Кемеровский|Classic|Русский|Мирный usually have?
With 200 slots available, [PVE]Кемеровский|Classic|Русский|Мирный currently has 0 players. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 07:00 UTC, with 2 players.
Tags and filters
What do [PVE]Кемеровский|Classic|Русский|Мирный's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [PVE]Кемеровский|Classic|Русский|Мирный publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [PVE]Кемеровский|Classic|Русский|Мирный?
Rust Server Score lists that include [PVE]Кемеровский|Classic|Русский|Мирный: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is [PVE]Кемеровский|Classic|Русский|Мирный set up, and what rules does it keep?
You will find no gather rate in the name of [PVE]Кемеровский|Classic|Русский|Мирный. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [PVE]Кемеровский|Classic|Русский|Мирный uses?
A procedural map of size 4,500 and seed 423150816, generated by the game, is what [PVE]Кемеровский|Classic|Русский|Мирный runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [PVE]Кемеровский|Classic|Русский|Мирный?
Enter client.connect 95.182.102.35:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).