On the class lists: D (54), with population over 48 hours and no performance mark.
Players now3/ 2002% full
7-day average0peak 5
Rank#5,346top 24%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,346 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 9,779 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap15.7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 13:02 UTC1d ago
–
–
running
0
Mon 12 Oct, 20:11 UTC16d ago
3
halved by day 1
15.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EU | RustWay Solo Only | Full wipe 28.10 based in?
No region tag appears for EU | RustWay Solo Only | Full wipe 28.10, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.217.88.226:11002.
How reliable is EU | RustWay Solo Only | Full wipe 28.10, and is it up?
You can join now: EU | RustWay Solo Only | Full wipe 28.10 is online. The uptime it reports puts the last restart at about 27 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 7 October 2026, Rust Server Score saw it for the first time.
Does EU | RustWay Solo Only | Full wipe 28.10 perform well?
It averaged 95 server fps over the last 48 hours, with a low of 5. Up to 118,515 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,239 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does EU | RustWay Solo Only | Full wipe 28.10 sit?
Rust network protocol 2635 and build 168909 on Linux is what EU | RustWay Solo Only | Full wipe 28.10 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does EU | RustWay Solo Only | Full wipe 28.10 wipe its map?
EU | RustWay Solo Only | Full wipe 28.10 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 30 hours have passed since this world was made.
What happens on EU | RustWay Solo Only | Full wipe 28.10 when wipe day arrives?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does EU | RustWay Solo Only | Full wipe 28.10 place in the wider field of Rust servers?
In the top 24% of all ranked servers, EU | RustWay Solo Only | Full wipe 28.10 sits at #5,346 for player hours over the last seven days.
Is EU | RustWay Solo Only | Full wipe 28.10 a busy server?
EU | RustWay Solo Only | Full wipe 28.10 is showing 3 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 5. The highest average in the last 48 hours came at 15:00 UTC, with 4 players.
Lists and filters
What do EU | RustWay Solo Only | Full wipe 28.10's tags stand for?
The game's browser takes its cue from the tags EU | RustWay Solo Only | Full wipe 28.10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature EU | RustWay Solo Only | Full wipe 28.10?
Rust Server Score lists that include EU | RustWay Solo Only | Full wipe 28.10: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on EU | RustWay Solo Only | Full wipe 28.10?
You will find no gather rate in the name of EU | RustWay Solo Only | Full wipe 28.10. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
EU | RustWay Solo Only | Full wipe 28.10 runs which map?
EU | RustWay Solo Only | Full wipe 28.10 runs a game-generated procedural map at size 3,500, seed 17761776. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join EU | RustWay Solo Only | Full wipe 28.10?
Enter client.connect 95.217.88.226:11002 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/TVzjfU5Pzb.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).