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Every Rust server graded on real, live numbers. 35,785 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 95.25.134.167:28015
Name of server

my test server

RegisterAbsentOffline
Region–
Address95.25.134.167:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 1/ 15 7% full
7-day average1peak 1
Rank#10,828top 49%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 1 of 15 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,828 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
233 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
112 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

Server details

Which region is my test server based in?

You'll find no region listed by my test server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.25.134.167:28015.

Is my test server up, and how steady is its uptime?

You cannot join now: my test server is offline, last seen 3 days 7 hours ago. For the last 4 full days, it was up 3 of 96 hours, or 3% of the time. It was first seen by Rust Server Score on 23 October 2026.

Which Rust version is my test server running?

Rust network protocol 2635 and build 168909 on Windows is what my test server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does my test server wipe its map?

There are too few wipes on record for my test server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 3 days 8 hours have passed since this world was made.

What should you expect from wipe day on my test server?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.

Player numbers

Where does my test server sit among Rust servers?

Over the last seven days, my test server has #10,828 for player hours, in the top 49% of all ranked servers.

Is my test server a busy server?

It has been 3 days 7 hours since my test server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags

What is meant by the tags on my test server?

The game's browser takes its cue from the tags my test server has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does my test server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count my test server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

How is my test server set up, and what rules does it keep?

You will find no gather rate in the name of my test server. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on my test server?

The game generates a procedural map for my test server.

Connecting

What is the way to join my test server?

To connect, start Rust, press F1, and type client.connect 95.25.134.167:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players The server holds 15 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.