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Every Rust server graded on real, live numbers. 41,424 players on the roll · 11,618 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 95.26.138.245:28015
Name of server

Testing server

RegisterAbsentOffline
Region–
Address95.26.138.245:28015
Last checked2d ago
moddedoxide
Launch Rust and join
Overall grade

Steady

65 out of 100, the average of 2 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,142top 46%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 76/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,142 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in population (B); standing is the one to work on (D).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:32 UTC2d ago – – – 1
Sun 25 Oct, 18:17 UTC2d ago – – – 1
Sun 25 Oct, 16:55 UTC2d ago – – – 1
Sun 25 Oct, 16:33 UTC2d ago – – – 1
Sun 25 Oct, 16:10 UTC2d ago – – – 1
Sun 25 Oct, 15:41 UTC2d ago – – – 1

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10
EU · groups of 8+ · weekly · 145 on average
97 / 300
EU Hub 01
EU · groups of 1000+ · 22 on average
92 / 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
3 / 50
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10
EU · groups of 8+ · monthly · 2 on average
4 / 300
2 / 500

Quick answers

from the figures on this page

Server details

Where in the world is Testing server?

Testing server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.26.138.245:28015.

How reliable is Testing server, and is it up?

The server is down: Testing server is offline now, with the last sighting 2 days 12 hours ago. It was up 0 of 48 hours over the last 2 full days, which is 0% of the time. On 25 October 2026, Rust Server Score saw it for the first time.

What Rust version is Testing server on?

The server Testing server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Testing server reset?

No resets count as wipes on Testing server, because the world is remade every few hours and no schedule is kept.

Player count

Where does Testing server place in the wider field of Rust servers?

In the top 46% of all ranked servers, Testing server sits at #10,142 for player hours over the last seven days.

How many players does Testing server usually have?

Testing server is offline at the moment; the last time it was seen was 2 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.

Tags

What do Testing server's tags stand for?

The game's browser takes its cue from the tags Testing server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Testing server?

These Rust Server Score lists count Testing server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which rules does Testing server enforce, and what are its settings?

You will find no gather rate in the name of Testing server. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Connecting

What is the way to join Testing server?

To connect, start Rust, press F1, and type client.connect 95.26.138.245:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.