On the class lists: F (41), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#13,133top 59%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
100/ 100
A+
A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #13,133 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in population (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for ServerName. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 95.26.186.46:28015.
Is ServerName up, and how steady is its uptime?
You cannot join now: ServerName is offline, last seen 3 days 1 hours ago. For the last 2 full days, it was up 0 of 48 hours, or 0% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
What Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does ServerName wipe, and how often?
There are too few wipes on record for ServerName to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 4 days 18 hours.
Player count
Where does ServerName place in the wider field of Rust servers?
Over the last seven days, ServerName has #13,133 for player hours, in the top 59% of all ranked servers.
Is ServerName a busy server?
The last sighting of ServerName was 3 days 1 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.
Tags
How should you read the tags on ServerName?
The game's browser takes its cue from the tags ServerName has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ServerName appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ServerName among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is ServerName set up, and what rules does it keep?
The name of ServerName gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
ServerName runs which map?
A procedural map, generated by the game, is what ServerName runs.
How to join
How do you get onto ServerName?
To connect, start Rust, press F1, and type client.connect 95.26.186.46:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersIts slot count is 1.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in population (A+); standing is the one to work on (F).