A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,095 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,342 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3
The first 48 hours of its last wipes
Wed 14 OctMon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 18:24 UTC13d ago
1
–
running
1
Mon 12 Oct, 00:28 UTC16d ago
1
✓ held half
2.7 days
1
Thu 1 Oct, 09:09 UTC26d ago
1
halved by day 3
10.6 days
1
Tue 29 Sep, 16:28 UTC28d ago
1
–
1.7 days
0
Mon 28 Sep, 19:12 UTC29d ago
1
–
0.9 days
0
Tue 22 Sep, 14:03 UTC35d ago
1
–
6.2 days
0
Tue 22 Sep, 07:44 UTC36d ago
1
–
0.3 days
1
Mon 21 Sep, 15:13 UTC36d ago
1
–
0.7 days
1
Fri 18 Sep, 14:51 UTC39d ago
1
✓ held half
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is VerySecretRustProject | Pyccкий?
The name of VerySecretRustProject | Pyccкий points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 95.27.40.74:28015.
How dependable is VerySecretRustProject | Pyccкий, and is it online at the moment?
The server is down: VerySecretRustProject | Pyccкий is offline now, with the last sighting 37 hours ago. It was up 25% of the time over the last 7 full days, 42 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.
Which Rust version is VerySecretRustProject | Pyccкий running?
Rust network protocol 2635 and build 168909 on Windows is what VerySecretRustProject | Pyccкий runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does VerySecretRustProject | Pyccкий reset?
There is no next wipe to predict on VerySecretRustProject | Pyccкий, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 29 days 13 hours have passed since this world was made.
What should you expect from wipe day on VerySecretRustProject | Pyccкий?
The average peak on its recent wipes was 1 players. 14 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does VerySecretRustProject | Pyccкий sit among Rust servers?
Over the last seven days, VerySecretRustProject | Pyccкий has #6,095 for player hours, in the top 27% of all ranked servers.
How many players does VerySecretRustProject | Pyccкий usually have?
It has been 37 hours since VerySecretRustProject | Pyccкий was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 10:00 UTC, with 1 players.
Tags and filters
How should you read the tags on VerySecretRustProject | Pyccкий?
You'll see VerySecretRustProject | Pyccкий tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show VerySecretRustProject | Pyccкий?
Rust Server Score lists that include VerySecretRustProject | Pyccкий: Rust tutorial servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is VerySecretRustProject | Pyccкий set up, and what rules does it keep?
You will find no gather rate in the name of VerySecretRustProject | Pyccкий. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Getting in
What is the way to join VerySecretRustProject | Pyccкий?
Enter client.connect 95.27.40.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,jp0,$r?,v2635,^t,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); population is the one to work on (F).