No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,233 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,870 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 17:02 UTC6h ago
–
–
–
1
Sat 24 Oct, 21:28 UTC4d ago
–
–
–
0
Fri 23 Oct, 15:27 UTC5d ago
–
–
–
1
Fri 23 Oct, 11:21 UTC5d ago
–
–
–
0
Fri 23 Oct, 10:28 UTC5d ago
–
–
–
0
Fri 23 Oct, 10:15 UTC5d ago
–
–
–
1
Fri 23 Oct, 09:52 UTC5d ago
–
–
–
1
Thu 22 Oct, 13:15 UTC6d ago
–
–
–
0
Thu 22 Oct, 11:52 UTC6d ago
–
–
–
1
Wed 21 Oct, 18:21 UTC7d ago
–
–
–
0
Wed 21 Oct, 17:43 UTC7d ago
–
–
–
0
Wed 21 Oct, 17:09 UTC7d ago
–
–
–
1
Fri 16 Oct, 09:01 UTC12d ago
1
✓ held half
5.3 days
0
Sat 3 Oct, 07:49 UTC25d ago
–
–
–
0
Sat 3 Oct, 07:21 UTC25d ago
–
–
–
1
Sat 3 Oct, 07:05 UTC25d ago
–
–
–
0
Sat 3 Oct, 06:56 UTC25d ago
1
✓ held half
13.1 days
0
Fri 2 Oct, 14:57 UTC26d ago
–
–
–
1
Fri 2 Oct, 14:37 UTC26d ago
–
–
–
1
Fri 2 Oct, 11:41 UTC26d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Name of Server as Shown on the Client Server List sit?
You'll see Name of Server as Shown on the Client Server List listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 95.27.54.173:28015.
Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?
You cannot join now: Name of Server as Shown on the Client Server List is offline, last seen 41 minutes ago. It was up 15% of the time over the last 7 full days, 26 of 168 hours. It was first seen by Rust Server Score on 2 October 2026.
On what Rust version does Name of Server as Shown on the Client Server List sit?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Name of Server as Shown on the Client Server List wipe, and how often?
No resets count as wipes on Name of Server as Shown on the Client Server List, because the world is remade every few hours and no schedule is kept.
Population
Where does Name of Server as Shown on the Client Server List sit among Rust servers?
Over the last seven days, Name of Server as Shown on the Client Server List has #9,233 for player hours, in the top 42% of all ranked servers and #2,202 in Europe.
Is Name of Server as Shown on the Client Server List a busy server?
The last sighting of Name of Server as Shown on the Client Server List was 41 minutes ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on Name of Server as Shown on the Client Server List?
You'll see Name of Server as Shown on the Client Server List tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts60 (Group limit): No team may go above 60; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?
These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?
The name of Name of Server as Shown on the Client Server List gives no gather rate. You can play in groups of up to 60 players. You get battlefield here, kits and high rates for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Connecting
How should you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 95.27.54.173:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts60
Group limitNo team may go above 60.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).